Game mode segregation in the server browser
GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Posts: 2,745 admin
edited May 2016 in NS2 General Discussion
The “NS2” gamemode tag is now selected by default at the server browser instead of the “All” tab
The change above has been one of the most debated changes of the last month. So I thought it might be good to talk about how this change came up and why we decide to do it.
First of all I want to note that i will try to keep this post focused and short as your and my time is limited.
One of the key features of Natural Selection 2 always has been that it’s game logic code is completely available and modifiable to everyone's hearts desire.
The modding scene has been a important part of the Natural Selection community and helped growing the series over the ages.
Hence you can say we believe modification are important for Natural Selection 2’s future.
However one of the major issues NS2 mods always have had is getting recognized. Only very few have managed to get more than 100 players to know their names and content.
We tried to solve this issue in the past with the mod spotlights. However those haven’t been really a success.
Shortly we had to realize that most player with less than 100 hours are effectively unable to tell custom game modes apart from the normal game mode.
When we looked at our steam reviews we found quite a few reviews indicating that a certain number of players actually played and reviewed the game based on custom game modes.
The main issue with people playing custom game modes without being aware is that the availability and quality of those game modes is not guaranteed at all.
Generally custom game modes have the potential to keep players playing the game as they create more variety in what NS2 offers.
However custom game modes have no way to grow if nobody recognizes them.
Our answer to all this was to segregate the game modes more directly.
A visible and active segregation in the server browser makes sure every single player is aware of what they play.
While coming up with this structural solution we kind of overlooked the design aspect of it.
Our hope was that due to this change most would discover the game mode tabs very quickly.
But as the reactions have shown we underestimated how bad the interface design is at the moment.
We will work on making the tabs easier to spot in the future and also hope to look into other ways of informing players about available custom game modes.
Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
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