ns2_tram platform pipe placement 1 px too high

zr0fxzr0fx CA Join Date: 2013-11-16 Member: 189407Members, Reinforced - Supporter
edited April 2016 in Mapping
hi I'm new to video game but if yall could fix this pipe so that skulk could fit thru above it at least 100% of the time that'd be great thanks

WI82Ock.jpg

Comments

  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Damn pixel peepers!
  • alf90alf90 Join Date: 2012-11-14 Member: 170766Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold
    edited April 2016
  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Looks like you actually get stuck-ish between the pipe and the support prop next to it. I've made a few minor fixes into Tram recently, and I can easily fix this with some collision geometry.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Looks like you actually get stuck-ish between the pipe and the support prop next to it. I've made a few minor fixes into Tram recently, and I can easily fix this with some collision geometry.

    Can I blame @Loki anyway?
  • alf90alf90 Join Date: 2012-11-14 Member: 170766Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold
    edited April 2016
    Also just noticed you're ground lerking.

    ***** baddy.
  • LokiLoki Join Date: 2012-07-07 Member: 153973Members, Forum Moderators, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
  • alf90alf90 Join Date: 2012-11-14 Member: 170766Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold
    edited April 2016
  • zr0fxzr0fx CA Join Date: 2013-11-16 Member: 189407Members, Reinforced - Supporter
    alf90 wrote: »
    Also just noticed you're ground lerking.

    ***** baddy.

    dude, we're FLIGHTLESS LERKS.
  • stopthadictorshipstopthadictorship 1944 Join Date: 2016-05-02 Member: 216289Members

    Now i understand detecting sarcasm through the interwebs can be tricky.

    But really guys, really?

    zr0fx wrote: »
    alf90 wrote: »
    Also just noticed you're ground lerking.

    ***** baddy.

    dude, we're FLIGHTLESS LERKS.

    you're still a baddy tho*










    *this my esteemed forum users is sarcasm**










    **he still sucks tho B)












  • FlaterectomyFlaterectomy Netherlandistan Join Date: 2005-02-03 Member: 39643Members, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    All right, the issue described has been fixed in today's patch. Feel free to unlearn the expertise you've had to make second nature in order to climb over the pipe before. :tongue:
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    All right, the issue described has been fixed in today's patch. Feel free to unlearn the expertise you've had to make second nature in order to climb over the pipe before. :tongue:

    Flat our hero.
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