Animations!

EasternMangoEasternMango Philippines Join Date: 2016-04-28 Member: 216084Members
Now, I know you guys like the instantaneous travel from ladder to ladder or going in the hatch

BUT

What if there's some more animations to these actions so the game would feel more immersive? I know it's still on early access but it's good already and I'd like to see it get better.

So, what do you guys think?

Comments

  • Darwin-EvolutionDarwin-Evolution France Join Date: 2015-06-07 Member: 205310Members
    There are already some animations for when you enter/exit the seamoth in the cyclops or the moon pool, and also, I think, when you climb a ladder. But that's about it; no animations when you enter/exit the seamoth underwater, or when you pass through a hatch.
    It would indeed be cool to add some more animations for these.
  • LukamicLukamic Australia Join Date: 2016-01-05 Member: 210932Members
    The only issue i have with this is that the animations would take too long. If the game was made to be too realistic it would suck. I already get bored roaming my base because of how long it takes to open a bulkhead. If the animations weren't too long, say 0.25 seconds i would be fine with it but at the moment the movement animations that are already in place are too much.
Sign In or Register to comment.