Problem with Exosuit
DefectiveDelfin
Planet earth Join Date: 2015-07-19 Member: 206262Members
So i feel that there is a problem with the exosuit and exosuit exploration.Once you go down to 1000+ depths,if you die....
I mean if you get crushed at 1000+ depths,how are you going to retrieve your exosuit?and what about mundane tasks like food?What if you're freeing the emperor,then suddenly "calorie deficiency detected"
I feel that all these things would just destroy your immersion.Walking along in the depths of the lost river and suddenly you need food?Or you respawn back at your base,500 M up where you can freely swim again in contrast to trudging along in the depths?
It feels like the exosuit part of subnautica will be an entirely different experience.And switching back and forth by needing food or dying will just pull you out.
I mean if you get crushed at 1000+ depths,how are you going to retrieve your exosuit?and what about mundane tasks like food?What if you're freeing the emperor,then suddenly "calorie deficiency detected"
I feel that all these things would just destroy your immersion.Walking along in the depths of the lost river and suddenly you need food?Or you respawn back at your base,500 M up where you can freely swim again in contrast to trudging along in the depths?
It feels like the exosuit part of subnautica will be an entirely different experience.And switching back and forth by needing food or dying will just pull you out.
Comments
Besides, the Exosuit is not coming out until next month at the earliest. How it works is currently not known. Although, even if depth causes damage to our characters, there is Pressure Compensators to put on our Cyclops and Seamoth to get close enough to the Exosuit to bring the Exosuit back.
So what happens between 200m and 500m? Where you roam with the Seamoth and want to exit? The reinforced diving suit?
I've been lobbying for PDA use in the seamoth, so I hope this is true. I have not, however, been able to find somewhere where the devs said it was happening.
Also, I haven't found any evidence that the player will be subject to crush at great depths. Furthermore, if they DO plan to restrict us to vehicles beyond a certain depth, that's problematic for things like scanning fragments or gathering resources at depth, unless they plan to provide vehicles the ability to do those things.
Evidence 1 - the coloring of the depth display goes red at diving beyond 200m. Just like with the Seamoth depths limits. Only evidence, not set in stone.
But yes, there is a problem with scanning with the exosuit or doing other things. Unless the exosuit allows to hold and use inventory tools with its arm.