The Map Room

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Comments

  • CoranthCoranth Join Date: 2015-06-02 Member: 205160Members
    Scanner room fabricator not working for me... maybe I haven't found blueprints for the items it makes? It does nothing; nothing appears when it's used. Also, when I go to my PDA it turns blinding white, but only when I'm in that room... :(
  • starkaosstarkaos Join Date: 2016-03-31 Member: 215139Members
    edited April 2016
    Coranth wrote: »
    Scanner room fabricator not working for me... maybe I haven't found blueprints for the items it makes? It does nothing; nothing appears when it's used. Also, when I go to my PDA it turns blinding white, but only when I'm in that room... :(

    Try creating a new game on Creative. There are no blueprints for the Fabricator at the moment. There might be in the future, but I doubt it. Tools and Equipment now seem to be unlocked by grabbing the appropriate item. Creepvine Samples unlock the Dive Reel while Magnetite unlocks the Compass. So if a blueprint is required to unlock some item in the Scanner Room Fabricator, then it will be through that method instead of finding some blueprint fragment.
  • HaliosHalios Oz Join Date: 2015-11-27 Member: 209514Members
    Such a tease. I found a map room fragment safe on stable today! Unscannable though.
    starkaos wrote: »
    If we do get something like the Scanner Room for the Cyclops, then it would be through Cyclop chip upgrades. Even then, it would probably be limited to piloting Camera Drones.

    I might find camera drones useful. A map of the surrounding terrain - either from drones or sonar - would be good too. But even just having drones you could pilot to scout ahead to make sure you don't crash into something would be great. Especially if they also functioned at beacons.

    Stop cyclops. Scout with drone. Leave it where you want to move the cyclops to next (in a straight line). Move to it. Etc. etc. The seamoth can do that too but with depth limitations and requires modules for it. Plus I suspect the exosuit is meant to be parked in the same bay and we'll only be able to have one or the other docked.
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