Ring Around The Rosie

DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
Ok this is just a fun tactic I've found for not getting killed in a one on one duel with a gorg vs lmg marine. Could possibly work for 2 marines, but 3 and you're pretty much screwed. So say you're just walking along in an empty hallway and all of a sudden mr rambo comes around the corner. 1 on 1 your odds against a marine aren't too good.
First thing you do is go behind cover if you can, this will let him waste half of his clip shooting at the wall. But he will come around the corner soon. After you get behind cover, or if there is no cover, plunk down an offence chamber in an open area and start building like mad. If the marine is stupid he will shoot at the O chamber which does nothing if you are building it constantly. If he's smart he'll try to run around it and get to fatty, that's you. Just keep running around the o chamber while building it up. Always keep it between him and you and he can't hit you. It'll only take a few seconds of building to bring it up and then it'll only take a few hits to finish the marine off.

Comments

  • KillymageeKillymagee Join Date: 2002-11-01 Member: 3136Members
    lol I actually had to do this some while ago. Some marine came outta nowhere and tried to shoot me down. I ran away and threw up a O chamber started building like mad, him thinking he was a smart a$$ whipped out his knife and started slashing away while I was running around it, I was short on health so I died just as the o chamber was comming up then BOOM he died as the o chamber shot him down! bahahah revenge is sweet. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • DanDaManDanDaMan Join Date: 2002-03-19 Member: 335Members
    Yeah, forgot that part, another advantage is that even if u die, the marines will probably die too. Especially if u got a few spit hits or healing sprays on them first
  • BlueeBluee Join Date: 2002-11-03 Member: 6286Members
    Hopping like a mad-alien and spamming healing spray works quite well. Healing spray has an extreme range, too far in my opinion. You don't even need to aim accurately. Just spam in the general direction. Each spray seems to do around 13-17 overall damage to a marine. If you have 2 hives, utilize a quick 2-web-shot to stick him, and spam away. The extra time gained against a light marine should give you enough help to down him without dying.

    One of my more funny stories involve a freshly spawned HA HMG marine in ns_caged, in the corridor leading to the resource room outside Generator hive. Well, the guy catches me off guard, so I bust my **obscenity** around a corner, and lay a quick web. He comes into it, and I start doing my little spray dance. Knowing that he's a HA, and since I DID NOT have Adren (silly me we had the upgrade, I was saving for some reason), most of my time was spent rewebbing him. With each web, I was able to land about 3-5 sprays, depending on my energy. I webbed him over a series of 5 times there without him being able to fire a shot. Eventually, my energy conversation stopped working, my web didn't finish in time, and I was plastered quickly. I know that he was in the red health after that. I should have ran back to my Wall of Lame, but after successfully webbing him over and over, I WANTED TO KILL A FULLY HEALTHED HA WITH MY HEALING SPRAY <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
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