Fade stuck in tunnel bug

bs_bs_ Join Date: 2014-04-08 Member: 195245Members, NS2 Map Tester


I entered the tunnel while crouched, tried to blink forwards and started rubber banding back to the entrance.

This is the second time this has happened to my fade since the latest build.

Comments

  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    Hmmm.. I'll try to repro this, thanks.

    Any server mods being used?
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Most likely a server or client error.
  • bs_bs_ Join Date: 2014-04-08 Member: 195245Members, NS2 Map Tester
    It was on NSL match east, so it had shine admin, ns2+, nsl mod, shine ns2stats, compmod.

    I also had around 270 ping at the time.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    More than likely related to your latency.

    I've had this happen to me once before, and not as a fade.
    My theory is that it's something about teleporting to a new position in the world mixed with high latency = occasional inaccurate position placement, where you are half in, half out.

    I doubt we can reproduce this but we'll try
  • FrozenFrozen New York, NY Join Date: 2010-07-02 Member: 72228Members, Constellation
    This had been around since before comp mod. It's pretty rare, but obviously game-ruining in competitive, I had only seen it happen in a scrim. I egg right by that spot all the time and it's never happened to me.

    If you can't reproduce it, is there a way to make /stuck work in the tunnel? I feel like it doesn't work in there, I don't recall
  • bs_bs_ Join Date: 2014-04-08 Member: 195245Members, NS2 Map Tester
    /stuck working in the tunnel is a great idea
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