Things about NS2_Refinery
UncleCrunch
Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
in Mapping
Some occlusion (i believe) is visible by the Commander.
In fact; in many places the commander view is obstructed by props or faces that would eventually block "medpack rain" and item dropping. It could get a 'commanderinvisible' lifting.
Comments
it's not a bug.
See, I thought it was and that because with every time its happened to me, reloading the map fixed the issue... I'm guessing that this isn't the case at the moment.
In this case it's a set of geometry & props that aren't assigned a special group. The engine performs properly with what information he has in the map. Up to the official mappers to 'tidy up' the room.
I shouldn't hide the far wall. Occlusion is isn't inside the wall enough. Or behind...
There is a blind spot that no marine can reach or shot at. It's easy to reach (I won't tell how here). Let's just say you can reach it as a gorge in less than 30sec and without taking much damage (<10%) from the turret.
As a gorge, it's like a nest from which you can bilebomb without taking any damage. All along the pipe.
It's not the only one in the room but it's the one thing you cannot remove unless you have heavy guns or JP.
-GL and such aren't really useful as the gorge can move along the pipe.
-Only JP can help 100% sure in this case.
Somebody fix it.