Hull upgrade on Cyclops not stacking/functioning with latest build (22867)

TheGuru143TheGuru143 U.S. Join Date: 2015-09-07 Member: 207801Members
Hello everyone!
So, I created a cyclops yesterday and went out and found the hull upgrade (the name changed in the latest update, can't remember what it was called now).

In any case, I created THREE of these modules and installed them via the panel in the engine room. Each one I added showed a message on the left side of the screen saying the new safe depth and crush depth. In the end, it stated 800m.
So, I go out for a spin and get a message that I am surpassing safe depth at only 225m and that hull damage is imminent! I go to the panel, remove them all and put them in a second time. Again, messages show 800m. Yet again, actual depth is only 225m.

This is preventing me from exploring anything further and I have no idea what is going on. Any help would be appreciated

Comments

  • DarkDestinyDarkDestiny Limerick Join Date: 2015-09-07 Member: 207804Members
    edited September 2015
    Hi!
    The warning message comes from the docked seamoth, not cyclop. It is perfectly safe for both cyclope and seamoth(while it is protected by cyclop hull) to go beyond the 225m border. Your sub shall receive no damage, don't mind the warning. You can also upgrade your seamoth hull, to get rid of this annoying message and of course improve its maximum depth limit as well.
  • TheGuru143TheGuru143 U.S. Join Date: 2015-09-07 Member: 207801Members
    OMG.. thank you SO much for that answer. With the depth turning red and hearing those scary sounds of crushing metal I was worried to even chance it.

    Now, back to exploring!! Loving this game and I can't wait to see what comes in the future updates!
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