Seabases
ChaosKnight626
Minnesota Join Date: 2015-08-05 Member: 206783Members
After doing some pondering on this I came up with an idea for making the seabase in the future. I'm thinking that we should have to make a command center first in the base. This will control/monitor all other areas and facilities like the Moonpool, a generator room, farm, laboratory, lights, bulkheads, submarine locations, draining systems, recipes, logbook, base integrity, base efficiency, and anything else you can picture. Inside would be a monitor to control these systems and along the wall would be a fabricator. After that you can build on with corridors and then rooms, a moonpool, and a research center using fragments of these that you find. In the research center you'll have a specimen analyzer and an advanced fragment analyzer for more advanced fragments/blueprints like the Cyclops, Cyclops dock, farm, generator room, laboratory, Exosuit, Communications room, Cartography room, Teleportation room, etc.
What do you guys think of this and what would you add on to it?
What do you guys think of this and what would you add on to it?
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