The Colossus, the Sargasso, and the Duck: Endgame vehicle ideas

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Comments

  • The_SharkThe_Shark USA Join Date: 2015-08-24 Member: 207433Members
    zetachron wrote: »
    No, the seamoth update brought us useless torpedos and shock defense. Those things can't even kill a small peeper. Probably only limited use for the reaper, but at the expense of far more useful upgrade modules: Reinforcement, Sonar and Solar Recharge.

    So my favorate weapon is now an upgraded seamoth and ramming lesser predators to death with them, then fix it with the welder again. Which brings me to the idea of a midsized submarine battering ram:

    High powered engines, fully plated and bulky for the abyss and beyond, a powerful sonar to scan the area and an anti matter reactor to power the sub. Finally an emergency ejection pod. Any lesser predator that comes into the way will get knocked to oblivion. A sea emperor that grabs the vehicle will find his doom. I activate the reactor self destruct and use the emergency pod ejection. From far away I see the emperor getting blown to pieces, while I rise up to the water surface.

    Unfortunately here I face the other sea emperor waiting for me and really mad at the loss of his mate ...

    I like that idea... maybe something like... the Mako, maybe? I especially like the escape pod idea. I've always loved things that have an "oh shit" button.
  • 04Leonhardt04Leonhardt I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
    You know the Seamoth Update isn't actually finished yet, right? You're just pissing all over an in production mechanic for no reason, right?
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