A Few (non-game stopping) Bugs to Report to You Please.

MyrmMyrm Sweden Join Date: 2015-08-16 Member: 207210Members
I have noticed a few bugs (non-game stoppers):

1. The Sea Moth does not recharge when docked in the Cyclops.

2. Not sure if this is a bug but if the Sea Moth is docked in the Cyclops and I take the Cyclops to a depth that the Sea Moth cannot cope with I get hull crush warnings. When I remove the Sea Moth the Cyclops can continue descending to 900m.

3. When I got to 800m I could hear a loud banging noise on the hull of my Cyclops. I looked out the windscreen and could see one of the hand held motor things (that you use to propel yourself along in the water). No idea where that came from. However, when I went outside the Cyclops to pick it up it was nowhere in sight. I got back into the Cyclops and again I could see it outside the craft. Strange!

4. Again, not sure if you can this as a bug but I get a lot of “juddering” of the graphics. I have a powerful computer: Intel® Core™i7 Quad Core Mobile Extreme i7-3940XM (3.00GHz) 8MB; Memory (RAM) 32GB 1600MHz SODIMM DDR3; Graphics Card NVIDIA® GeForce® GTX 680M - 4.0GB DDR5 Video RAM - DirectX® 11; Memory - 1st Hard Disk 750GB WD SCORPIO BLACK WD7500BPKT, SATA 3 Gb/s, 16MB; CACHE (7200 rpm) running on Windows 10. So I am sure it’s not because the computer is not up to the job.


I play on Freedom mode.

Thank you.

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