A few Ideas
Britemac
Texas Join Date: 2015-07-20 Member: 206290Members
1) Rechargeable/Upgraded Power Cells. I mean we do have access to Lithium Crystals, perhaps we'd have to swim or make a charging station in our bases to refill the energy cells, but this would go along way for extensive exploration with the Cyclops/Sea Moth
2) Perhaps a scanner of some sort, instead of us knowing everything about everything in the world from the start, have us learn about things, yes it'd be a bit 'tedious' but I think it would add that much more atmosphere (and if you do that, set it so the escape pod spawns in with a few 'rations' of water and food, as it should)
3) Wildlife eats. Okay so this may not make much sense, but what if the Peepers would eat what they eat (I assume coral or limestone/moss due to the fact that they have a beak as opposed to a 'mouth' in that sense) Same with Air Sacks and Hover Fish, etc.
4) Something to store organic materials in so it doesn't instantly spoil. Seriously, even right after I cut it Crepevine is decomposing so I can't use it as a food source, not sure if this is intentional or not, but still a fridge stile thing would be nice.
5) Maybe an actual cooking station. Lasering your food to cook it is nice and all, but nothing is really as comforting as say soup, or chowder, of some form of sashimi.
6) Fillable Aquariums. Yes this is small, but It'd be awesome to fill an aquarium with small fish
7) Larger Possible Aquariums. And the means by which to put things in them. It would be kinda neat to have a stalker tank, or a tank with, what I'm gonna refer to as wisps, the large things from the mushroom forest (since in game I've not seen a name for them) or even Rabbit Rays, it would add a lot to the feel of "I'm making this my home, and that's that" IMO
That's all I got for now other than the whole "Biolab" thing I've mentioned in a few other places, but yeah, just some ideas, nothing has to be done on any of these, I'm not the developer. I'm just saying these would be nice in my opinion.
2) Perhaps a scanner of some sort, instead of us knowing everything about everything in the world from the start, have us learn about things, yes it'd be a bit 'tedious' but I think it would add that much more atmosphere (and if you do that, set it so the escape pod spawns in with a few 'rations' of water and food, as it should)
3) Wildlife eats. Okay so this may not make much sense, but what if the Peepers would eat what they eat (I assume coral or limestone/moss due to the fact that they have a beak as opposed to a 'mouth' in that sense) Same with Air Sacks and Hover Fish, etc.
4) Something to store organic materials in so it doesn't instantly spoil. Seriously, even right after I cut it Crepevine is decomposing so I can't use it as a food source, not sure if this is intentional or not, but still a fridge stile thing would be nice.
5) Maybe an actual cooking station. Lasering your food to cook it is nice and all, but nothing is really as comforting as say soup, or chowder, of some form of sashimi.
6) Fillable Aquariums. Yes this is small, but It'd be awesome to fill an aquarium with small fish
7) Larger Possible Aquariums. And the means by which to put things in them. It would be kinda neat to have a stalker tank, or a tank with, what I'm gonna refer to as wisps, the large things from the mushroom forest (since in game I've not seen a name for them) or even Rabbit Rays, it would add a lot to the feel of "I'm making this my home, and that's that" IMO
That's all I got for now other than the whole "Biolab" thing I've mentioned in a few other places, but yeah, just some ideas, nothing has to be done on any of these, I'm not the developer. I'm just saying these would be nice in my opinion.