Just a few ideas

MiniBooGMiniBooG UK Join Date: 2015-07-15 Member: 206173Members
Even in such early stages of development, Subnautica fascinates me. I've always loved exploring environments and learning eco-systems in games, so you could imagine my joy upon learning of Subnautica for the first time. Now, I know some of what I'm about to say is practically impossible, but I'm just going to list of ALL of my ideas in a hope that atleast one of them is decent enough to atleast inspire something within the game.

Creatures:
Sea floor - I think the sea floor is really lacking right now. Hardly anything roams the sea floor, the closest thing to a creature which could maybe call the sea floor it's habitat are hoverfish. I need more. I recently saw the new 'Crabsquid' that they're debating putting into the game and thought it looked really cool, but does it really have to be huge? We already have the Reefback, the Sea Emperor and the Reaper Leviathan... I feel like if too many giant creatures are added into the game the moments where you encounter the creatures will be filled with less awe. If the Crabsquid was more medium-sized (about the size of the player) I feel like it'd seem a little more balanced.
Okay, so now my rant about the Crabquid is over, I want to list off some ideas for creatures on the Sea Floor. Hey, I'm not a professionall but these are the best I could come up with.

Rock Mutt: A creature which resembles a Limestone Chunk until disturbed, revealing itself to be a crab-like creature which spits acid and moves very quickly along the ocean floor.

Dweller: A snail-like creature used for water and food. Cannot attack but will hide in it's shell when approached. Travel very slowly in packs of 5 to 10 in shallow biomes. Roughly cat sized.

Startle: A creature resembling an armoured starfish with a mouth in the centre. Will release small piranha-like fish from it's mouth when approached. Shimmies slowly across the ocean floor in ocean exceeding 100m of depth.

Burrower: Small creature resembling a lobster found in caves across the ocean, move quickly along the walls and ceiling of the caves. Cannot attack and are killed to collect some sort of important item.

Open Sea - The Open Sea seems to have enough animals (atleast for my liking) but here's just a few ideas I came up with.

Stalker Alpha: Not an original idea of mine (obviously) but I feel a much needed addition. Stalkers are pack animals from what I can gather, therefore need a pack leader. The Alpha may have slightly increased stats, higher aggression, slightly different model consisting of added scars and a slightly more intimidating colour scheme, torn tail fin.

Fork Squid: A player sized squid like creature, which roams through all biomes. Usually only found alone, roaming the ocean. If disturbed the Fork Squid will wrap it's three tentacles around the player, dragging them to the bottom of the ocean to drown. The Fork Squid can be killed as a way of obtaining silicone.

Lurker: Resembling an angler fish, the Lurker attacks in packs similar to a piranha and lives in the infamous 'Mushroom Cave'. Glows in the dark (obviously).

These are just a few of my ideas, I really hope atleast one of them seemed good enough. Also, I would like to see a log book detailing all the new animal species you discover while roaming the ocean; I feel like it'd be a nice touch.
Anyway, if you managed to get through all that; thanks :smile:

Comments

  • MiniBooGMiniBooG UK Join Date: 2015-07-15 Member: 206173Members
    Also, just putting it out there, I want ZERO credit for ANY of these ideas. Use them if you want, be inspired by them or don't use them at all... There's just a couple ideas I had. If you guys do end up using them or being inspired by them go ahead, I don't mind. They're public property.
  • AlexlordAlexlord Join Date: 2015-05-17 Member: 204586Members
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