Map without border
kelor
Join Date: 2015-05-20 Member: 204720Members
What do you guys think about making the map endless (more specific: borderless) by simulating that you swim "around" the planet. So when you swim long enough in one direction, then you will come back to the point where you started. This would give the player the feeling of a much bigger neverending world.
Comments
Agreed, the map has to become bigger. For me personally however the sheer size of the map is not as important as the density it provides. What good is a spectacularly vast map if there is nothing new to discover while exploring it? But from the path the development has taken so far, I'm quite confident that there will be more than enough to do and I'm really looking forward to be surprised ;-)
- The current map is way too small to turn into a round world. It was tested at some point waaaay in the past and people actually kept getting confused when you wrapped around a small map (long and boring explanation there)
- Some ideas have been thrown around, but nothing it set in stone yet. One option is to make the map as big as possible, and then procedural generate more random land outside of the hand crafted areas. Maybe they would wrap it around eventually then, or just leave it going out for ages (ala minecraft). I don't actually work on the game itself, so nothing I say could happen though!
Plus I kinda like the endless deep. I'm absolutely terrified of the ocean, and even more terrified of deep ocean, so the endless deep is like a horror game for me, it's fun to see how long I can last at 2,000 meters before I have a panic attack and close the game.
Regarding the proposed idea, maybe making the game world into a roundworld would require too big a map and I can see that the wrapping can easily confuse the player especially if the map is not very big. On the other hand, just a borderless map might be much easier to accomplish, there are quite a few games out there where you just go out on the one side of the map to find yourself on the other side.
@Fluffers: same here, obviously I'm not the only one that closed the game out of sheer panic when diving down deep ;-) I also like the endless deep, but somehow I would prefer it not to be the border but more of an area in the map to explore - if one is brave enough, that is...