Hallucination do not stop bullets, but make GL grenade explode

KatzenfleischKatzenfleisch Join Date: 2014-03-21 Member: 194881Members, Squad Five Blue, Squad Five Silver, NS2 Community Developer
edited May 2015 in Modding
Hi,

Just a curiosity question, is it normal that hallucination do not stop bullets but change the behaviour of predicable projectile on collision ?

(wondering if this is a bug that could be fixed for the next build, or if I will have to change this on the faded mod, so a GL user will not blow himself when shooting at someone else invisible hallucination).

Comments

  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited May 2015
    It's not a bug, hallucinations are soft targets, therefore weapons like the rifle and other hitscan weapons are meant to shoot through, like with drifters and such. And grenades have to explode on contact.
  • KatzenfleischKatzenfleisch Join Date: 2014-03-21 Member: 194881Members, Squad Five Blue, Squad Five Silver, NS2 Community Developer
    Good to know, thank you for the answer.
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