F8 broken, and localised lag
boobehindyou
Join Date: 2015-04-05 Member: 203006Members
The only reason I'm using the forums is because the F8-report function spontaneously broke. I've used it twice so far without issue, yet today I'm simply told I'm not connect to the internet...despite being able to alt-Tab out of the game and report on the forums.
I've been aware of some very localised lag since I started playing. I'm not sure what's causing it. It's near - but not centred around - my seabase, and clears up very quickly once I'm out of the effected area. I'm beginning to suspect it's caused by the seamoth, which has now merged with my seabase and is both unboardable, and apparently the new centre of the lag-pocket.
With the exception of LOD lag, this pocket is the only lag I experience when playing.
[15170 Mar-15]
EDIT: Reloaded the game, seamoth now entirely absent. Seamoth that had been docked inside cyclops also absent. Lag still present, still near my seabase.
A seamoth located a few minutes' swim from both seamoths' prior locations. Teleporting seamoths?
Secondary seamoth floating on surface above first. Teleportin seamoths.
I've been aware of some very localised lag since I started playing. I'm not sure what's causing it. It's near - but not centred around - my seabase, and clears up very quickly once I'm out of the effected area. I'm beginning to suspect it's caused by the seamoth, which has now merged with my seabase and is both unboardable, and apparently the new centre of the lag-pocket.
With the exception of LOD lag, this pocket is the only lag I experience when playing.
[15170 Mar-15]
EDIT: Reloaded the game, seamoth now entirely absent. Seamoth that had been docked inside cyclops also absent. Lag still present, still near my seabase.
A seamoth located a few minutes' swim from both seamoths' prior locations. Teleporting seamoths?
Secondary seamoth floating on surface above first. Teleportin seamoths.
Comments
Getting back works the same way.