Demoralized Commander
tleng
Join Date: 2002-11-21 Member: 9503Members
Well I was in this game with 4 others, and I was cc since nobody else wanted it. The first time they went out, they all got killed by 1 skulk i think, even though i tried dropping med packs on them. Then the next time they went out, they all stood around building the resource node and another 2 skulks got them despite me typing "cover each other". At this point I was so demoralized that I jumped out to lead them personally. Some other guy went into CC. BTW we lost that game.
Comments
An incompotent noob who thinks the marines can still win the day is a better Comm than ANYONE that thinks the round is lost and refuses to take it back.
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M.O.T.O.42
<span style='font-size:8pt;line-height:100%'>Are you gonna fight or just stand around and waste oxygen?</span>
**obscenity**......
You could say I had the advantage of unfair information, but really, when you're a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> you shouldn't just attack at he frontline, you're the perfect alien to probe their defences and attack behind enemy lines, where the poorly defended juicy bits are. And marine commanders shouldn't think something is safe because it's behind the front line. A good skulk can get pretty far through all but the biggest turret farms.
Skulk ( or the whole alien team ) are good
Marines that don't play good or the ones that have a bad day ( happens some time you know ).
Well we were walking, and suddenly falling down the wall, a skulk attacked my teammates, tried to save them, but I think the aliens planned that, because another one bitted me behind my back. And being decimated like that is kind of hard, but hey it's the game! ( commander was in a bad mood, but he admitted he didn't expect that either, dark corners are nasty )
To come back to the topic, does people have a hard time understanding...
Listen.To.Commander
No buts, just listen! Of course they are exceptions, sometimes commander is just a marine that never played as commander, but hey, if you think you can help him, then just tell him what to do ( if you were once a commander that played good and that knows what he does ). People need to learn listening. And if commander kinda panics, help him instead of *obscenity* him off! You can still boot him though if you think you're up to the job... Commander also need help, and marines need help of commander ( like wlibaers said )
Well, you can't repeat that eternally...listen...
So much of the Marine game is really psychological... Once you start feeling freaked out and scared of every dark corner, you die over and over again.
Amen to that ...
One time our marines were being overwhelmed. I snuck off and from a vent vantage-point started wailing on an unguarded hive. Ran out of ammo, called for more while emptying my pistol. Continued calling for ammo, now just wielding a knife, with the hive still unguarded ... hearing the death-screams of my comrades over vcomm, still calling for ammo, the commander finally says "where are you?" *sigh* Told him where I was (again), continued to call for ammo, never got it, hive didn't die, marines lost ... AAaargh ...
Btw I was the last marine alive... still in the vent ... with the knife ... took down 3 skulks and a lerk before I finally bought it ...