Ingame speech & radio

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Comments

  • DCMAKERDCMAKER Join Date: 2014-09-02 Member: 198219Members
    AgentSkulk wrote: »
    Umh, wow, that went different then i expected...
    Maybe make the commander sound like god :D
    Also I'm wondering why communication channels are not cleared while the comm is speaking.

    same issue as always...lack of team work but proximity chat would be perfect.
  • develdevel Join Date: 2014-09-13 Member: 198444Members
    Ok, we have it. But now it's two buttons.

    Is voice activation implemented ingame?
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    devel wrote: »
    Ok, we have it. But now it's two buttons.

    Is voice activation implemented ingame?

    You have to set a separate keybind, and by default it is unbound. I set mine to V, but I would also recommend mouse 4.
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