New submarine ideas

Dogman3652Dogman3652 United States Join Date: 2015-03-06 Member: 201761Members
I think it would be cool if there was a type of construction submarine (about the size of a seamoth) that you would need to build your base. It would also be cool if there was a submarine that could terraform on a larger scale than the Terraformer. And my last idea for now is a little ship that has some arms on it that can pick up items, cut creepvine, and mine limestone. These are just some of my ideas for submarines thankyou for reading

Comments

  • DavycannonhoundDavycannonhound Join Date: 2015-02-24 Member: 201527Members
    edited March 2015
    There is a mech that has hands and such that is in development.
  • FireclawFireclaw oopboop Join Date: 2015-02-06 Member: 201235Members
    I was thinking that it'd be neat to have a sub a little bigger than the seamoth but similar to the cyclops (enough room to move around a bit but not big enough to live in) that would be faster and more maneuverable than the cyclops and that could go deeper than the seamoth (I believe eventually the seamoth will have a depth limit?).
  • Killerkitty641Killerkitty641 London Join Date: 2015-03-13 Member: 202085Members
    There should be one massive one for traversing a massive open water biome with the largest aliens in the game. It can drop all of the ships below into the sea, including dropping the moth off the side and launching a hopper from infront, as well as having guns to drive off the monsters and a launch pad for semi-flying ships like the gungan bongo from starwars (except it couldn't fly). Command deck sinks into the ship after initiating the submerging sequence.

    four armed constructor/ repairer sub

    super fast and small exploration sub

    reaserch sub (has a bit sticking out the bottom of the front for the engines, based off a space ship)

    Another that can carry a cyclops and 4 small ships. Used for traversing a slightly deeper area than the cyclops.
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