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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
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Subnautica General Discussion
So we have a lot of blueprints with redundant fragments
Vahnkiljoy
Texas
Join Date:
2015-01-11
Member:
200765
Members
February 2015
in
Subnautica General Discussion
Will the seamoth fragment of blueprint be removed in the future to make the analyzer useful for things like that?
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Comprox
*chortle*
Canada
Join Date:
2002-01-23
Member:
7
Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
February 2015
Yeah, a lot of stuff is just given to you right now until it can be fully set up/hidden/etc.
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