Odd FPS issue
bonage
Join Date: 2012-10-13 Member: 162230Members, Squad Five Blue, Squad Five Silver, Reinforced - Shadow, WC 2013 - Shadow
I have noticed a small performance quirk with the latest patch. Randomly from time to time now I will get a weird stutter that will drop fps significantly (down to 30-40) and i will get spike in the waiting for GPU line. Not sure if it is caused by the same issue as the man in this thread as we have the same GPU.
See video below for example with r_stats
My system usually averages about 140-150fps, so this drop/stutter is quite unusual for me.
Specs:
i5 2500k 4.5GHz
7970 Ghz edition
Samsung Evo 250 gb SSD
16gb ram
All settings on low or off, DX9 on, and texture quality set to high, running latest catalyst driers too.
Doesn't appear to be happening in any other games and have not noticed any artifacts. Have run net_stats at time of stutter and nothing out of the ordinary there either.
Can provide more detail on request, but at the moment I can't pinpoint a time when it happens, because it occurs at random. It seems to occur more frequently after I have played several instances of NS2, but that's just speculation that I cannot back up atm.
See video below for example with r_stats
My system usually averages about 140-150fps, so this drop/stutter is quite unusual for me.
Specs:
i5 2500k 4.5GHz
7970 Ghz edition
Samsung Evo 250 gb SSD
16gb ram
All settings on low or off, DX9 on, and texture quality set to high, running latest catalyst driers too.
Doesn't appear to be happening in any other games and have not noticed any artifacts. Have run net_stats at time of stutter and nothing out of the ordinary there either.
Can provide more detail on request, but at the moment I can't pinpoint a time when it happens, because it occurs at random. It seems to occur more frequently after I have played several instances of NS2, but that's just speculation that I cannot back up atm.
Comments
Can you enable verbose 1 in console then run to water production and check it out?
I know the problem is not specific to certain areas but its worth a try
Seems fine on my end - no stuttering like i get in vid above. I believe that issue was addressed in the latest build anyway:
EDIT @bonage Stupid me I confused water production with access alpha on eclipse! I get a horrible fps drop there, Im going to raise an tech support with that instead!
Then zip up your *.plog file that you'll find in your hidden appdata/ns2 folder and upload it here.
It should show what is doing this.
Thanks!
There will _always_ be a bottleneck, and it will either be your CPU or GPU.
This means that just because you may be slightly bottlenecked by either CPU or GPU , it does not imply you will receive more or less consistent FPS.
However, making sure the ratio of difference between them is as small as possible is the best method to ensure less frame variance.
Anyway, escaping a CPU bottleneck is almost impossible but GPU bottleneck can and should be avoided. For example, I had serious FPS drops on 560Ti after huge battles that didn't go away even after respawning on the base. I suspect it happened because of GPU throttling. Lowering textures to medium helped a lot.
Thank you for your suggestions - if it does surface again, I'll be sure to post a .plog
Yea could be time to clean the bugger out