Fossils
Squiddapult
Canada Join Date: 2014-10-25 Member: 199111Members
So I dont tend to make threads for my own off-hand ideas, usually keep these things to myself or throw them in an already made thread but I thought id throw this one into the void.
With terraforming being introduced, I was trying to think of unique things to find in the ground besides minerals and other common ground-y things. Fossils quickly came to mind and I thought that it could work well with planned things for Subnautica.
My main idea is obviously the coolest thing ever: bringing the fossils you would find back to life. With things like the fabricator, it doesnt seem like such a stretch. You could have some sort of expensive room on-board a submarine that could bring them back to life, and then reintroduce them to the ecosystem. A really cool way to offset the balance of the ecosystem around you, would be really cool to see what effects an ancient animal would have on the other animals around it, and if it was a plant how that would affect the ecosystem. Seems like a very unique addition to living ecosystems to me at least, never seen that in any game before.
Another way this could be used for what the developers have in plan is the dna splicing. Grabbing a normal stalker and making yourself see metal better is a cool idea, but being endgame and needing to find a fossil of some creature that had night-vision or infrared-vision, or 16 color-rod Peacock Mantis Shrimp vision, then reviving it, and splicing its dna for your use, would be pretty cool.
There could be large fossils that you need heavy equipment for, small fossils that you dig up with your hands, plant fossils, sea-life fossils, land animal fossils, etc
Would like to see what others in the community think of this, of course its just creative thought.
tl;dr: dig fossil revive animal screw up the ecosystem get dino-powers
With terraforming being introduced, I was trying to think of unique things to find in the ground besides minerals and other common ground-y things. Fossils quickly came to mind and I thought that it could work well with planned things for Subnautica.
My main idea is obviously the coolest thing ever: bringing the fossils you would find back to life. With things like the fabricator, it doesnt seem like such a stretch. You could have some sort of expensive room on-board a submarine that could bring them back to life, and then reintroduce them to the ecosystem. A really cool way to offset the balance of the ecosystem around you, would be really cool to see what effects an ancient animal would have on the other animals around it, and if it was a plant how that would affect the ecosystem. Seems like a very unique addition to living ecosystems to me at least, never seen that in any game before.
Another way this could be used for what the developers have in plan is the dna splicing. Grabbing a normal stalker and making yourself see metal better is a cool idea, but being endgame and needing to find a fossil of some creature that had night-vision or infrared-vision, or 16 color-rod Peacock Mantis Shrimp vision, then reviving it, and splicing its dna for your use, would be pretty cool.
There could be large fossils that you need heavy equipment for, small fossils that you dig up with your hands, plant fossils, sea-life fossils, land animal fossils, etc
Would like to see what others in the community think of this, of course its just creative thought.
tl;dr: dig fossil revive animal screw up the ecosystem get dino-powers
Comments
However fiction-wise not sure how much interest to the character fossils would be in the current setup. Your ship is a scrap, your mates are dead, you have to make planet habitable for incoming colony ship, you have the whole current ecosystem to deal with... but you decide to engage in a bit of Paleontology. and introduce into the ecosystem potentially disastrous elements (mind you our very presence is potentially disastrous to the planet)
Basically seems to me like a promising idea which needs more refinement.
DEEEFINITELY needs more refinement, but on the subject of "not priority" id assume itd either be important end-game, or mr.survivor is a giant nerd who likes fossils (like me).