Spacestation Design Impressions: Alien Isolation
White Devils Alien Isolation Images (as Reference) : Dropbox-Link
gameplay footage (before it was released) - original thread content (not interesting anymore):
gameplay footage (before it was released) - original thread content (not interesting anymore):
Warning: if you could feel tricked, because the gameplay contains the guy "pewdiepie" just dont watch it.
Game is available: 07.10.2014 (i am not posting anymore, when its released - its the only real long gameplay i could find)
Campaign - Beginning (Part 1)- Index:
1m30s - intro (main menu starting game)
3m10s - gameplay (intro cutscene)
5m22s - gameplay (first-person)
Campaign - Sevastopol (Part 2) - Index:
0m00s - Sevastopol Station (Part 2):
9m15s - Outdoor look to planet: looks really cool!
Survival Mode (not Campaign) - Index:
0m25s - Ingame, Note: Architecture looks amazing!
Review:
IGN: 5.9 / 10
GameSpot: 6 / 10
Metacritic: 79 / 100
PCGamer: 93 / 100
Conclusion: looks like its not the best game, but the architecture & style is awesome.
Game is available: 07.10.2014 (i am not posting anymore, when its released - its the only real long gameplay i could find)
Campaign - Beginning (Part 1)- Index:
1m30s - intro (main menu starting game)
3m10s - gameplay (intro cutscene)
5m22s - gameplay (first-person)
Campaign - Sevastopol (Part 2) - Index:
0m00s - Sevastopol Station (Part 2):
9m15s - Outdoor look to planet: looks really cool!
Survival Mode (not Campaign) - Index:
0m25s - Ingame, Note: Architecture looks amazing!
Review:
IGN: 5.9 / 10
GameSpot: 6 / 10
Metacritic: 79 / 100
PCGamer: 93 / 100
Conclusion: looks like its not the best game, but the architecture & style is awesome.
Comments
1. i am interested in the game
2. its the first real gameplay i could find
3. it has really cool ingame space station architecture stuff
And i am not really happy that you call people (me or others) bastards
and i was not going to promote the pewdiepie-guy.
Sorry, just can't stand that guy.
I was actually working on a Spark scene as a side-project, towards the start of this year, based on the screenshots they had released so far. Obviously that med-bay organic padded look was out, since we don't have any assets like that, but there were enough other interesting spaces, and the main thing I found inspiring was the high-contrast lighting they used in a lot of areas.
Hopefully I can play around more with it at some point.
P.S. Let's not make this thread all about who does or doesn't like a given YouTube Man. That's what Twitter is for!
And what they did, judging from the cringeworthy youtube person's video... They did an awesome job getting that aliens feel into the game, good stuff for inspiration. NS NOS textures anyone
Can you please explain how a film released in 1986, can be called "90's Tech Sci-Fi"?
Might contain some spoilers. I wouldn't recommend to look them if you're planning on playing it.
link
Please keep doing it (if its fun for you of course )
If you look back from the future, stuff sortof starts to blend
I guess the movie was ahead of it's time.