Fade sounds are crazy LOUD now!?

zeepzeep Join Date: 2002-11-01 Member: 3367Members
CDT, i thought you guys said you *fixed* Fade sounds. The blink sound was too loud remember?
It appears you *fixed* it by raising all other Fade sounds to that LOUDNESS level.

I think now the whole map can hear a Fade coming.. Please take it down a notch because you're making it really uncomfortable out there for Fades. And why? I don't know..

Please CDT, undo all that loud volume stuff. It's like the Skulk loud volume bug jumped to the Fade.

You guys are really cool fixing things, it's appreciated and i wish you all the best, but this Fade is taking a break now.

Comments

  • It's Super Effective!It's Super Effective! Join Date: 2012-08-28 Member: 156625Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    Strange, I've never experienced any problems with sounds for a few builds now.
  • zeepzeep Join Date: 2002-11-01 Member: 3367Members
    This was during my first games since the latest patch. FWIW, i wasn't the only Aliens player who commented about the loud fade sounds.
  • WasabiOneWasabiOne Co-Lead NS2 CDT Join Date: 2011-06-15 Member: 104623Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Pistachionauts
    validate your files. sometimes steam doesnt always update everything correctly. If that doesnt work please let us know.
  • RaZDaZRaZDaZ Join Date: 2012-11-05 Member: 167331Members, Reinforced - Shadow
    They were really loud a patch or two ago but it appears to be fixed.
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