Editor Bug? - moving vertices around - having fun are ya!

UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
edited August 2014 in Mapping
hi,

I thought i was making mistakes and stuff but it happens too many times for me.

I use to be really careful with layers and stuff. So i have lots of layers and most of the time they are hidden.

Here's some screenshots taken in the editor on geometry that was NOT modified by me and resting in their own layer. Then i found them like that.

This is the 3D Circle gone squared. A breakthrough in compression algorithm.
533d87e36e4c9e4283433edaecb57a.jpg

A window goes wild
16e61cfb7f84109f31a8600eb20cfc.jpg

While her sister stays put
b56a55586ff15fe4f4df5196fb6762.jpg

Another window gone wild. We clearly see some geometry is changed but not the glass one.
50d6fd9d8a7913468eb9eb4ba3f040.jpg


It happens apparently more frequently.



My opinion on that is that is can be a bug in the file that make the editor go nuts.
Whatever the reason there are some checking to do.
See... The file is generated by the Editor. Or maybe some issue with the builder (when rebuilding).
I always use the launchpad then launch Editor from there. And if needed the Builder.



How can i check the health of the file ?
Any tool available in order to check deep inside the .level files ? Would be a thing to include in the builder sequence.

edit: Oh and every time there was a collision geometry (in the group) around.

I suppose that's a job for the CDT!


Comments

  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Can't say for sure, but my guess would be you've either got some double-verts in some places, or the spark editor is just bugging out as it is wont to do with complex geometry. I've found that occasionally I'll have to re-make a face from scratch because spark just decides that it doesn't want to triangulate it properly anymore.
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    Rogue geometry elements like vertices or segment (the ones that won t hide) checked.
    If it was me it would have changed the geometry preserving the shape. moving or scaling. In this case we clearly see that it is destructive.





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