Builder does not work

FivzFivz Join Date: 2013-05-01 Member: 185072Members
I've been using the one click map testing option for a while now but it does not generate the overview properly. I opt to the Regular Builder and it has the error

"1> 'C:\Program' is not recognized as an internal or external command,
1> operable program or batch file."

I read the other topic about this and it doesn't seem to be the same thing. any help would be appreciated.

Comments

  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    You need to do the same thing I told beige alert to do
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
  • FivzFivz Join Date: 2013-05-01 Member: 185072Members
    problem is that i have multiple copies of that line so I don't know which one i need to delete unless it's all of them
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Send me your builder_setup
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
  • FivzFivz Join Date: 2013-05-01 Member: 185072Members
    Thanks it works now. Is there some sort of setting where I can hide locations on the minimap/Overview? I've put them under "CommanderInvisible" in "Group" and it still shows up on the minimap.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Fivz wrote: »
    Thanks it works now. Is there some sort of setting where I can hide locations on the minimap/Overview? I've put them under "CommanderInvisible" in "Group" and it still shows up on the minimap.

    I don't understand. You're talking bout the location entities, correct? Those shouldn't be showing up on the minimap at all... unless you're talking about the names... in which case, yes, there's a field called "Show on Minimap"
  • FivzFivz Join Date: 2013-05-01 Member: 185072Members
    I was talking about actual parts of the map like extra rooms or exteriors.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Oh I see. They shouldn't show up if they're in CommanderInvisible group. (GROUP, not LAYER)
  • UncleCrunchUncleCrunch Mayonnaise land Join Date: 2005-02-16 Member: 41365Members, Reinforced - Onos
    it's still down for me.

    From Launch Pad
    2> Direct3D 9 initialized: AMD Radeon HD 7900 Series (8.17.10.1191)
    2> Error: Couldn't open file 'materials/ora/ora_glass_decal_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_glass_decal_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_circuit_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_circuit_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_vaisseau_exterieur_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_vaisseau_exterieur_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_plafond_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_plafond_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_neon_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_neon_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_red_simple.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_red_simple.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_red_sign.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_red_sign.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_yellow_simple.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_yellow_simple.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_yellow_sign.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_yellow_sign.material'
    2> Error: Couldn't open file 'materials/ora/ora_conduit_pavage_plat_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_conduit_pavage_plat_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_conduit_croisement_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_conduit_croisement_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_grille_hexa_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_grille_hexa_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_sol_001.material'
    2> Error: No shader specified for material 'materials/ora/ora_sol_001.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_blue_simple.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_blue_simple.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_blue_sign.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_blue_sign.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_black_simple.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_black_simple.material'
    2> Error: Couldn't open file 'materials/ora/ora_quarter_sector_black_sign.material'
    2> Error: No shader specified for material 'materials/ora/ora_quarter_sector_black_sign.material'
    2> Error: 2 memory leaks in 'D3D9Device' (168 bytes)
    

    Win64/Familly/FR
    Intel/Radeon
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