Increasing decal time/quantity
aeroripper
Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
in Modding
I want to increase the decal staying time to beyond 1 minute. Also, if its possible, I'd like to increase the maximum amount of total decals able to be displayed. I remember setting mp_decals to 4096 in NS1 so minutes after big battles you could still see the alien blood\bullet richochets everywhere. Would love to do this again in NS2.
I've tried editing the decal fade time manually in the system_options.xml to 20.0, but it seems to have no effect. Have a decent computer so I would like to test it.
I've tried editing the decal fade time manually in the system_options.xml to 20.0, but it seems to have no effect. Have a decent computer so I would like to test it.
Comments
So cycle will go from:
Infested - noninfested to Infested - slowly decayng infestation - non infested.
Also bodies have mass, so if your team keeps running in and getting killed... well they still accomplish clogging up the doorway so the other team can't get through!
Yea I know... but we can dream can't we?
Yup. Also if we had infinite decals then the games would be laggier than siege maps after a while. (and eventually crash)
- Increase the 'stay' time of decals beyond 1 minute, just for testing purposes. 5 minutes would be optimal. I'm not worried about performance issues, I just want to know where/if it can be done.
(Btw I love your Fastload Veil Menu!!!)