Babbler mines

AnkleBitingKittyAnkleBitingKitty United States Join Date: 2014-01-19 Member: 193284Members
What if gorges could place a mine that spawned babblers that attacked marines? It could cost around 5 res (The cost of a single mine for marines) could be placed on walls and when a marine comes close enough the mine would explode releasing babblers onto the marine.

If a marine comes close enough to the mine, the mine would explode splashing goo onto the screen of anyone looking in its direction, and releasing something around 4 babblers. That would chase and latch onto the closest marine, dealing damage over time and nomming him to death.

However I do think marines should be able to remove the babblers by swinging their axe in the air, as it would be a little rediculous that if your buddy was killed and a single babbler latched on to you that you would be doomed to die unless you got to a marine nearby.

It could also possibly be a structure the Kham could build, maybe leading to some stradegies of making a minefield with a shade to cloak them.

I dont think they should release babblers when shot, that would be like mines shooting random shrapnel at long ranges when detonated.

Comments

  • NedStarNedStar Join Date: 2013-08-30 Member: 187224Members, Reinforced - Shadow
    Mines are kinda annoying as is. I understand why they are there but there not exactly fun to die by. Granted these mines you're suggesting are a lot less lethal. Screen obstruction is something I really hate though.

    Personally I'd rather see babblers be improved upon and make the web have an actual purpose before we start adding more goodies to the gorge.

    I suppose they wouldn't be so bad for Kham, they are however another rookie pitfall. Oh boy do some Khams love spamming whips, shades etc.
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