Newbies Guide To Commanding

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Comments

  • Texas_RangerTexas_Ranger Join Date: 2002-11-24 Member: 9755Members
    Ya I think you are right about the status/tab/score thingie, I had almost forgot about that console work around. Hopefully they will fix the ranking or at least make it so that you have some sorta idea how your are doing stat wise as a marine. Though its not really a big deal as it is a team oriented game. It would be nice as a commander to see how many kills, structures destroyed/built/repaired/ and how many deaths a marine has had. I mean I hate to outfit the same marine over and over again, just because they happen to be the only one spawning in. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
    Anyways I am going to recompile all this into one guide soon, not sure if I have much more to add, just a few grammatical errors to fix and some other stuff and I think its almost finished.

    Texas Ranger <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • Texas_RangerTexas_Ranger Join Date: 2002-11-24 Member: 9755Members
    edited November 2002
    *NEW ADDITION*

    EJECTION

    No matter how good you are at commanding, no matter how many victories you have under your belt, no matter if you just took the third hive from the aliens, sooner or later some newbie/moronic marines are going to eject you. I have now been ejected twice out of over 50 games commanding thats about 4% . When you are first ejected you are gonna to be upset, especially when they eject you for no reason other then their own stupidity, which will be the case most of the time. Unless you just suck. Only one problem arises when they eject you, the last two times I was ejected the same thing happened each time, some other idiot gets in the CC and ten minutes later he is ejected too because he doesn't have a clue what to do. My last ejection saw no less then 5 commanders after me, and we lost the only hive we had due to incompetence. I was ejected right before I dropped the TF in the hive and if I had been able to finish that we wouldn't have lost the hive so easily, basically because the TF had no turrets protecting it.
    I asked why I was ejected and never recieved a reason other then automatic idiots response to everything "u sux". I can only assume that I was ejected because I gave out waypoints to the team and they all got lost, and it took mins to finally get them to the hive. I actually had to babysit them there.
    I do not know how ejection works, i.e. how many have to actually vote against you. But once you are ejected you cannot return to the commanders chair without first leaving the game( not sure if this works).
    The best thing to do when you do get ejected however is to bite your tongue and find out why. It is highly unlikely that anyone will be able to give you a valid reason, and if they do then maybe it was your fault that you got ejected. Its just down right pathetic afterwards watching the team that was so stupid as to eject me, try to operate with a commander that had no clue what to do (5 of them). Oh well maybe the newbies will learn not to eject a commander without a damn good reason. Commanders just can't spend all their time babsitting the newbies, the marines have to step up and actually learn to play on their own end. So if you do get ejected, don't worry , it happens to the best of us. The simple fact is that the average newbie marines do not have a clue how hard it is to command and command well.

    Texas Ranger <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> 16-9-20(2 ejections)
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    <shameless pimpage>
    <a href='http://www.planetns.com/strats/turretart.htm' target='_blank'>http://www.planetns.com/strats/turretart.htm</a>
    <a href='http://www.planetns.com/strats/turretart2.htm' target='_blank'>http://www.planetns.com/strats/turretart2.htm</a>
    </shameless pimpage>

    Good turret placement is a key to victory! If you don't place turrets correctly, the aliens will wreck your minis again and again... so make good placement so they don't have a chance before your marines show up and kill them.
  • Texas_RangerTexas_Ranger Join Date: 2002-11-24 Member: 9755Members
    *NEW ADDITIONS*

    ARMS LAB

    Your arms lab, while not being an essential structure, can make a huge difference in your teams ability to survive out there. It provides you with upgrades on armor and guns. Upgrading your guns gives you 10%- 30% more damage from all your weapons, that includes mines and turrents. Upgrading your armor gives your 20 extra armor points each upgrade (60 for all 3) and can be the difference between one skulk bite to death. Alone these upgrades are barely noticeable at first. It should be mentioned though that its 50 RP to build the arms lab, 20 for the first rank of upgrades, 40 for the 2nd, and a whooping 60 for the 3rd. This is really the only difference between the upgrades other then they stack up. That is why about 10 minutes into the game, after you have secured at least 3 resource nodes or more, you should build one of these and get the first two upgrades going. Building an Arms lab allows you to build a prototype lab as well. Make sure you place this structure in a hard to reach spot, otherwise you will be faced with rebuilding it when a fade shoots it to death because it was an easy target. If you ever lose a valuable structure, such as the arms lab, do not rebuild it in the exact same spot, try to find another place less vulnerable to ranged attacks or sneaky skulks.

    *this will most likely be the last entry here as to updated/additional information, I now face the ardeous task of compiling all this into a guide that not only makes sense, but is free of grammatical errors.*
    Also I have been contacted and someone actually wants to put this guide in a permant spot on the web, <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
    so the next addition will be a link to the newly compiled guide to newbie commanding, I hope this helps someone. I will be rewriting parts of the guide to add new ideas, information etc.

    Texas Ranger <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->

    "May God be with you commander, your gonna vulcan need it" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    I just wanted to say one thing that I believe is why most commanders fail at taking a hive; they are just too far away. When you attack a hive you have 6 or 7 guys, then by the time you get there say you got lucky, or they were good, you got 4 or 5 left. When they get there and you order them to build a TF and turrets the more expierienced ones would just like to slap you. Dont do that unless it's an open hive, (even then hives usually arnt that far away, so alien attackers are common), build a phaseportal. That way you will have a stream of marines, who can keep on buildin and doin whatever you want. (again I note that I do not command, just making observations and comments).

    So somewhere in the guide adress sieging a base or something, most commanders do a decent job till there. Anyway, thanks for the guide, helped my clan quite a bit.
  • rugbee1rugbee1 Join Date: 2002-11-27 Member: 10058Members
    BUMP, good info the more the merrier this kind of help cause no one can explain in this well in the middle of a game
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    *Bump*
    *hopes for a sticky of final product <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> *
  • saint0zsaint0z Join Date: 2002-10-16 Member: 1505Members, Constellation
    <!--QuoteBegin--Stung256+Nov 27 2002, 12:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stung256 @ Nov 27 2002, 12:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->*Bump*
    *hopes for a sticky of final product <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> *<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    its going on <a href='http://www.planetns.com' target='_blank'>planetns</a> to be immortalized in a couple hours <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • CEldinCEldin Join Date: 2002-09-16 Member: 1323Members
    <!--QuoteBegin--Kharaa_0z+Nov 27 2002, 01:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kharaa_0z @ Nov 27 2002, 01:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Stung256+Nov 27 2002, 12:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stung256 @ Nov 27 2002, 12:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->*Bump*
    *hopes for a sticky of final product  <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> *<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    its going on <a href='http://www.planetns.com' target='_blank'>planetns</a> to be immortalized in a couple hours <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well then Texas Ranger, congo rats! = )
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