Everyone got fatter

xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
So, a couple of builds ago (note: before collision/hitbox change build) I've noticed that you can't evolve in some of the places you originally could, and you can't fit into some narrow holes you could before as a marine.
Can't evolve on top of terminal anymore
2013-12-24_00001.jpg

Can't get into this pot under ET techpoint
2013-12-23_00001.jpg

Could fit into this hole before as a marine
2013-12-24_00002.jpg

Question is: why and when was it changed? I don't really remember any mentions of this in changelogs. Once again: it was before collision box change (which was introduced 1-2 builds ago?).

Comments

  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    That ET techpoint one was changed way back, I believe it was a map change rather than a player hitbox change.
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
    It happens with age, get used to it...
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I did wonder this myself though
  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    edited December 2013
    All of these have nothing to do with players(well, not in that way). Tram was fixed because you could exploit that spot. Pretty sure ET tech point has been that way for a while. Space required to evolve was also increased prevent stuck spots. Type collision in console.
  • MoFoMoFo Join Date: 2013-09-09 Member: 188047Members
    edited December 2013
    I've noticed that also, and it prevents me from evolving to Gorge in like 95% of the vents (or even getting a Skulk upgrade)

    I've been yelled at by my team because they think I'm just sitting doing nothing, when I'm actually trying to find that "sweet spot" that will allow me to evolve.

    Not sure why they changed it, but it seems totally unnecessary and feels like a HUGE nerf for Aliens. I've lost count of how many times I've died evolving in the open because I had to leave the vent. (or I had to move to a spot Marines can see, like the west junction opening of the skylights/overlook vent on Veil)

  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    You tried ducking while pressing b?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Well to be fair, t'is the season to be jolly :>
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    Roobubba wrote: »
    You tried ducking while pressing b?
    I tried it all.
    It was always tricky to evolve there in terminal, but you could do it with ease on the other side of pillar, where there is more space. Now you can't evolve even there :(

  • soccerguy243soccerguy243 Join Date: 2012-12-22 Member: 175920Members, WC 2013 - Supporter
    prevents annoying vent gorges.
  • xen32xen32 Join Date: 2012-10-18 Member: 162676Members, Reinforced - Supporter
    prevents annoying vent gorges.

    A. You still can evolve in most vents.
    B. You got your clogs that can take you anywhere.
    C. Gorge in vent equals awesome.
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    Holding crouch while trying to evolve was a stupid bug, made absolutely no difference to the model.
Sign In or Register to comment.