End of a round : stat/feedback
Freeker
France Join Date: 2013-10-28 Member: 188858Members, Reinforced - Diamond, Reinforced - Shadow
Hi everyone,
when a round ends, nothing happens and sometimes, i feel it would be nice to have some stat on the round played.
It could help the comm' and both team to understand what the ressources were used for.
For instance, you could have:
-Timer (length of the previous round. Actually, it show 0:00 as soons as the round ends)
-Total team ressources and team kill (as shown in the comp live stream)
- RT destroyed (a bit like what is shown in live stream)
- Resources spent on support (med/ammo/nano for marine & drifter/enzyme/mist... for alien) <- the most interesting from my point of view.
It could help pub commander to improve in term of ressource management and it will gives player an overview from the RTS-side perspective (in complement of the Score/K/D board).
I come with this idea because I often wonder how many ressources were spent in meds on field player as a marine or how many RT i lost as an alien, etc.
Of course, that's not a critical feature but i see the hive dashboard get build so maybe it could be add in the same time.
PS: sorry for the imperfect english!
when a round ends, nothing happens and sometimes, i feel it would be nice to have some stat on the round played.
It could help the comm' and both team to understand what the ressources were used for.
For instance, you could have:
-Timer (length of the previous round. Actually, it show 0:00 as soons as the round ends)
-Total team ressources and team kill (as shown in the comp live stream)
- RT destroyed (a bit like what is shown in live stream)
- Resources spent on support (med/ammo/nano for marine & drifter/enzyme/mist... for alien) <- the most interesting from my point of view.
It could help pub commander to improve in term of ressource management and it will gives player an overview from the RTS-side perspective (in complement of the Score/K/D board).
I come with this idea because I often wonder how many ressources were spent in meds on field player as a marine or how many RT i lost as an alien, etc.
Of course, that's not a critical feature but i see the hive dashboard get build so maybe it could be add in the same time.
PS: sorry for the imperfect english!
Comments
Yep, given that there is usually a 1-5min afk time between each round on pub
it would be useless information for most of the players, but it can also help some player to understand what's matter in a round (defend/attack rt; medspam when comming...)
I was rather thinking about something helping to fill the waiting time between each round (you know, when half of the people doesn't join a team, that nobody talk on the serv, etc ^^).
We have alltalk + 3 min limit after one has gone com, so i can't really comment on your situation :P. Also there is a awesome pregame mod in the workshop, but that made the problem even worse, ppl just didn't want to start the round Also with ns2stats you can spent that time ingame looking at last round stats etc.