Dual Sensitivities (For Aliens & Marines)
CD121
Join Date: 2013-04-04 Member: 184635Members, Reinforced - Shadow, WC 2013 - Shadow
I know this has been suggested more than a few times, but I really think that if this is a feasible endeavor, that it should be implemented into the game. I haven't really asked too many folks, but I would guess that most individuals find a higher sensitivity right for aliens as there are a lot more sharp turns involved than the marine smartly positioned down a hallway (or in the center of a room). With that I can say for a fact that my marine aim is not nearly as good as my alien aiming as it's fairly easy for me to overcompensate while tracking a wall jumping skulk coming at me. Feel free to disagree, but I believe it would help greatly with skill progression of newer players as well as seasoned veterans as they can more finely-tune their experience as an alien or a TSF Marine.
P.S. I know some mice support features like this, but I really like my current mouse (and it doesn't have said feature )
P.S. I know some mice support features like this, but I really like my current mouse (and it doesn't have said feature )
Comments
Doing this at the start of every round might be a minor inconvenience, but I'm so used to doing it that it's really second nature; takes like, less than 2 seconds to do. Of course, these values will vary widely from player to player, not just because of preference, but because of other factors that influence sensitivity (DPI, etc.).
Like you said, most people prefer a higher sensitivity for aliens. So for instance, I always set my marine sensitivity to .85. When I play aliens, I set it to 1.3 (like I said, this will vary--my friend uses a value of 4 for marines, and it's basically the same feel as mine, from what I can tell when I spectate him). These are new values I've had to use post-Reinforced, as it seems to have messed with my in-game sensitivity. I used to use 1.7 for marines and 2.2 for aliens, but I'm used to the new values now (they're roughly equivalent to before, anyways).
EDIT:
* - if you didn't know, the '~' key opens your console.
In console, type, for instance:
bind F6 setsensitivity 1
bind F7 setsensitivity 3
Then you just hit the respective key when changing sides.
PS. I use mouse driver for sensitivity, as higher Y-axis sensitivity is a must for me. Tested this ingame though, works.
I too would like to assume that, but my knowledge of NS2's code is also 'trivial'; so I suppose my opinion is moot. Perhaps someone more familiar wouldn't mind taking a peek?
I wonder, is it possible to do something similar with NS2? Make one set of settings for Aliens (lets call that one alien.cfg) and another one for Marines (called marine.cfg). This would allow different setups for each, that could be activated at the start of a match, assuming it is possible. I have no idea about such things though.