[Bug report] Graphic glitch ? on veil

RedSwordRedSword Join Date: 2006-12-07 Member: 58947Members, Reinforced - Shadow, WC 2013 - Supporter
edited October 2013 in Technical Support
How to reproduce (I think) :

1) Go play on biodome. (You might need to go somewhere to get that green area we see loaded; I've no idea)

2) Change map for veil.

3) Go to skylight/overlook's corridor's window.

Note : I was with 2 other people who did saw the same thing.

It's disturbing to see that, and can easily mind fuck someone for an instant (==> reason to get killed in some scenario), I strongly believe.

And I did note bug hunt/test that; it's just something that happened. Maybe the above won't work for you.

I was using DX9, but one of the other person was using DX11 @casan0vax .

iMad

Comments

  • SamusDroidSamusDroid Colorado Join Date: 2013-05-13 Member: 185219Members, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Playtester, NS2 Community Developer, Pistachionauts
    Reflection probes use cached cubemaps or similar IIRc, probably has something to do with that.
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