Fade And Blinking

nthingnthing Join Date: 2002-11-01 Member: 3091Members
I don't know if it is just me imagining it, but does running forward and then jump ducking before you blink seem to work alot better?

Although it still doesn't always work, I can sometimes manage to travel all the way to the other wall, or at least travel somewhere where as previously I would hardly move an inch...

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alias w4 "wait; wait; wait; wait"

//Fade Blink
alias +Blink "weapon_blink; +jump; +duck; w4; +attack"
alias -Blink "-jump; -duck; -attack"

bind DEL "+Blink"
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I would like some feedback on this script I have created to do this... add the lines above to your autoexec.cfg in your '../Half-Life/ns' folder (if you don't have one you can just create it)

In game as a fade, run forward and then press and hold your delete key until you teleport...

It seems to work much better for me, try it several times in different places plz, because it still doesn't teleport you every time, just seems to work more often thats all...

Comments

  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    or instead of scripting (b/c that will kill you if you do it to fast)

    you could just jump duck

    and yes it is a known strat for blink (you are a smaller obj thus fewer things get in your way)
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    I don't duck-jump, I just duck & aim high...
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    I tend to use jump duck and aim low

    assuming I ever use a fade b/c I perfer all the other classes over it (specialy skulk/lerk)
  • nthingnthing Join Date: 2002-11-01 Member: 3091Members
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->

    //Fade Blink
    alias +Blink "+jump; +duck; +attack"
    alias -Blink "-jump; -duck; -attack"

    bind "DEL" "+Blink"

    <!--c2--></td></tr></table><span class='postcolor'><!--ec2-->

    this one seems to work alot better acctually... without the wait commands...

    I've also taken out the change to blink weapon, so you have to select blink first and then press the button, otherwise you would fire an acidrocket and then blink <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> lol...

    I find this script is handy for blinking into vents... place the crosshair just above the vent, run forward and then hold delete until your in the vent <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> w00t
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