Grenades drop like welders
Komsomol
Ireland Join Date: 2009-07-08 Member: 68085Members, Reinforced - Gold
Just a simple suggestion, when you die and you hold grenades, they should drop to the ground for others to pick up and use just like welders. Same with mines now that I think about it, I find it pretty annoying when i spend 3 res on nades or 15 res on mines only to die before I have a chance to use them. If it works with welders, surely it could be transitioned to grenades/mines?
Comments
there are a lot of questionable mechanics in this game that are in favor towards the marines.
Umm... ok?
Anyway, you can bile weapons now and they go bye-bye, so all good.
That rarely ever happens. I almost always recover my weapons, unless they're deep in the enemy base or really far away from spawn. Even then it can be recycled or held by a teammate to return it to you.
Because the game is asymmetrical. Marines may be able to pick their weapons back up if they run back to them but remember aliens are mobile enough that they can usually (not always) pick their fights and run if they encounter problems. Marines on the other hand have to stand their ground when they run into most aliens as they have no chance of outrunning them.
That may be the case early game, but when marines get jetpacks, they can easily retreat from attacks and chase down running life forms. Don't forget medpack spam, nanoshield, etc can also assist, making it even easier to achieve.
Having played NS2 before weapon pickups, I think it was worse. The timeout on them is pretty well balanced right now, I think.
It's usually a mistake to compare alien and marine abilities. Your conclusion is almost always going to be "they're different, and this one's worse!" Well, yeah.
At the most marines weapons should only be recoverable by the marine that died....not any marine that wanders past.
But then im just dreaming.