Queries: Dealing With Complexity
I've been working on a map for the past couple weeks in my spare time, and now that the pieces are beginning to fit together (so to speak) i'd like to get serious about it. However, it is getting more and more difficult to continue expanding and adding, as things are getting in the way of each other in the viewports. With this in mind, my question is this: in the side and front viewports, how can you be selective about what you are, well, selecting? It seems more often that not, I choose a wall face in front of a prop when it was the prop that was my target. Is there a key that cycles through the targets while you click away at a location?
As well, here's an embarrassing question: How do I actually load my map? Y'know, so I can actually walk around in it (& get a feel for things) as it progresses.
As well, here's an embarrassing question: How do I actually load my map? Y'know, so I can actually walk around in it (& get a feel for things) as it progresses.
Comments
That said, be careful with what you delete when you are done. BACKUPS BACKUPS BACKUPS, it can't be said enough.