Muzzle flash
Dictator93
Join Date: 2008-12-21 Member: 65833Members, Reinforced - Shadow
Just a tiny thing for marine weapons.
Although the guns have very distinct muzzle flashes *in terms of spawning a particle/alpha... there is no light source created in FP or thirdperson when a marine fires a weapon. It would definitely add to the games immersion / graphical cohesion quite a bit if that occurred.
Similarly, sparks from ricochets do not create tiny little light source when they hit like they used to.
Although the guns have very distinct muzzle flashes *in terms of spawning a particle/alpha... there is no light source created in FP or thirdperson when a marine fires a weapon. It would definitely add to the games immersion / graphical cohesion quite a bit if that occurred.
Similarly, sparks from ricochets do not create tiny little light source when they hit like they used to.
Comments
If something like this was added, im sure there would be an option under graphics to disable it if it did affect your performance
Aesthetically it is anyones game, I would happen to like it!