BeigeAlertTexasJoin Date: 2013-08-08Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
Did a bit more work today. Got started on "reception", the northern-most tech point. Decided to make some custom stuff for it. Pictured: 2 custom trim textures, 1 custom floor texture, and a new pillar prop. The seats are just from descent, but I may even make my own seats too.
BeigeAlertTexasJoin Date: 2013-08-08Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
edited February 2014
Only one room left, then occlusion geo, pathing, small tweaks, commander cameras, commander invisible, quick lighting pass, and some personal testing real quick, then we can play it!!!!
I'd post an overhead view, but I want to have a change to critique it for myself first before I open that door. Still need to check route timings as well.
Comments
Why, I don't see anything wrong there. What part of the factory is this?
Cooking station. Had to scrap what I had before to make the route timings a bit more even.
Cooking with flamethrowers. Why not...
Gotta do something with all that leftover gorge flatulence.
I'd post an overhead view, but I want to have a change to critique it for myself first before I open that door. Still need to check route timings as well.