Variable sized squad support

simple_simple_ Join Date: 2013-09-10 Member: 188102Members
So I had an Idea for a mod, but before I fire up emacs and start working, I like to hear some opinions.
The idea is quite simple, squads/groups are used in other games(shooter and rts) and I think it would be a nice addition.

The Comm:
-can create arbitrary number of squads
-can assign player to a squad
-select a whole squad via shortcut and give commands for the whole squad

A few features for normal players to better see squad members are also possible, but
the main advantage would be that a commander can give commands to 2-5 people at once.
That should make managing and coordinating a team a lot easier.

I can program, but I never worked on a mod for ns2 before.
Thats why I posted this in the first place.

Is it viable with the current mod support from ns2?
Would any of you want to play with such a mod?
Or is it a complete and utter waste of time?

Thanks!

Comments

  • CCTEECCTEE Join Date: 2013-06-20 Member: 185634Members, Reinforced - Shadow
    Well, i am not sure how this works in ns2 but i think in ns1 a commander could just select a group of rines and name them '1' or '2' or whatever (same as a building, for instance an observatory binding). It would be nice if the marines would actually notice this binding (i dont think they did and do now). Or wait.. maybe there was a voice 'you are squad XX'? Cant recall.. maybe a different game. Anyway, a squad managing tab in the commanderview would be handy.
  • SantaClawsSantaClaws Denmark Join Date: 2012-07-31 Member: 154491Members, Reinforced - Shadow
    I'm pretty sure this is in the game already, I do it all the time in pre-games. I don't think it has much utillity during a match though.
  • GISPGISP Battle Gorge Denmark Join Date: 2004-03-20 Member: 27460Members, Playtest Lead, Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, NS2 Map Tester, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester, Forum staff
    drag a window around the group you like selected, ctrl click to assign it to a hotkey, just like any other rts.
  • McGlaspieMcGlaspie www.team156.com Join Date: 2010-07-26 Member: 73044Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Squad Five Gold, Reinforced - Onos, WC 2013 - Gold, Subnautica Playtester
    GISP wrote: »
    drag a window around the group you like selected, ctrl click to assign it to a hotkey, just like any other rts.
    That's indeed the case; however, it really could use a better UI around it. Seeing squad member's basic stats and or colorizing the squads would go a long way to open up easy "common vocabulary" between commanders and players. Something like a lighter version of the insight team member display would be a good fit. In addition to having the individuals click-focus on said unit.

    Imo, the biggest thing missing, is the player's themselves have no idea if they're in a squad. There should be a Squad UI / Widget for non-comm players. So when they're commander says "Squad one, go to XYZ". They know what he/she means.

  • lushlush Join Date: 2006-11-01 Member: 58182Members
    If the Squads were colour based, then the players HUD could change colour to whatever squad they were in?

    More simply, the Squad name/logo could appear someplace obvious but non ubstructive; next to health (since we look at that fairly frequently) or maybe a watermark under the mini-map?

    The real key, would be to allow the comm to communicate only with the Squad he wants. It would cut down the chatter, etc...

  • DrummerDrummer Join Date: 2004-02-18 Member: 26654Members
    certainly need the prompts back in from ns1, i miss "you're squad five!"
  • WorthyRivalWorthyRival Black Armor Division Join Date: 2006-11-07 Member: 58470Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited September 2013
    Rather than squad numbers it should be colours.
    As the coding for a coloured outline around a player is already in the game. a quick dirty mod editing the shader colour outline seen around a team mate when a commander assigns them to Blue squad or Red squad would be visually easy to understand for both players and a commander. you could even have the colours tied into the map overview.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Color coding doesn't allow for greek letters :\

    This is probably a lot of work, but... Squad voice chat?
  • simple_simple_ Join Date: 2013-09-10 Member: 188102Members
    edited September 2013
    Thanks for your feedback guys.
    I have to say, I didn't know the mark and ctrl comb. Shame on me.
    However it should be possible to select player for a squad from a list, without searching him on the map.
    McGlaspie wrote: »
    Imo, the biggest thing missing, is the player's themselves have no idea if they're in a squad. There should be a Squad UI / Widget for non-comm players. So when they're commander says "Squad one, go to XYZ". They know what he/she means.
    lush wrote: »
    More simply, the Squad name/logo could appear someplace obvious but non obstructive; next to health (since we look at that fairly frequently) or maybe a watermark under the mini-map?
    Rather than squad numbers it should be colours.
    As the coding for a coloured outline around a player is already in the game. a quick dirty mod editing the shader colour outline seen around a team mate when a commander assigns them to Blue squad or Red squad would be visually easy to understand for both players and a commander. you could even have the colours tied into the map overview.
    Colors is a good point! I had different colors for different squads on the mini map in mind.
    Squad members should see which squad they are on,
    and also see (via tab maybe?) which player is in which squat.
    So to compile the ideas:
    - Ui for assign players to squads
    - a color for every squad
    - a colored non-obstructive Widget / symbol for a player to know which squad he is on
    - UI list for every player to see which player is in which squad
    - squad members are colored on the mini map (only the own squad or every squad in the squad-color? I would like the latter)
    - of couse hotkeys for squads in comm mode
    lush wrote: »
    The real key, would be to allow the comm to communicate only with the Squad he wants. It would cut down the chatter, etc...
    What do you mean by that? Just: "Blue, you attack cargo?" and everybody hears it or do you mean
    a hotkey and only the blue squad gets to hear it?


    What about players being in more then one squad? Would be like tags than though.
    Thats possible in most rts, but maybe a little to confusing ingame.

    Whats also important for me, would be auto assignments to squads, i.e. people join and mid game and automatically join a squad.


    Edit:
    Color coding doesn't allow for greek letters :\
    Hehe, it could be a blue bravo! But I think colors have immens benefits. Not every one knows α,β,ɣ.
    This is probably a lot of work, but... Squad voice chat?
    Thats what I asked above, but how would the team benefit from that?
    Most of the time you need every information you can get, from every on the map.
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