Wake up

OnosFactoryOnosFactory New Zealand Join Date: 2008-07-16 Member: 64637Members
edited September 2013 in NS2 General Discussion
Aliens - I know the new Bio Slap map is hard - but please wake the fuck up to the fact you don't lose res when dead ... nuff said?

Edit: Spelling .... just wait until Synergy is back online!
Slappers

Comments

  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    I'm not entirely sure what you're trying to say. Biodome is hard for aliens?
    I've never seen a marine win there.
  • B3rTB3rT Join Date: 2013-02-14 Member: 183058Members, Reinforced - Shadow
    I have won and lost on both sides at this map. So I don't think this map in unbalanced at all. (Only the fixed marine spawn is a little bit unfair)

    But he is right with one point: you don't lose res while dead! skulks are way to passive most of the time. (on all maps!)

    Thats why I think this new skill rank system is flawed. **** on the K/D get in there and DO something!
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
  • Blarney_StoneBlarney_Stone Join Date: 2013-03-08 Member: 183808Members, Reinforced - Shadow
  • DraptorDraptor Join Date: 2013-03-05 Member: 183721Members, Reinforced - Shadow
    I think he's irritated about skulk wallflower syndrome. People who think skulks are supposed to wait in one spot until a Marine passes them, waiting 15 minutes for the perfect kill. They remind me of funnel spiders. Personally, I think skulks are supposed to behave more like a jungle cat- always moving, stalking, and attacking from an unseen direction. They're both ambush predators, but one is proactive. What's better for the team: skulk who goes 20 kills 10 deaths, or a skulk who goes 5 kills and 1 death in an entire game?

    Just like a guy sitting in base an entire game, a skulk who isn't attacking is costing the team firepower and map control.
  • joshhhjoshhh Milwaukee, WI Join Date: 2011-06-21 Member: 105717Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    Google translate didnt work :(
  • NazoNazo Such Is Life in The Zone Join Date: 2010-12-16 Member: 75720Members, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    I think he is trying to say... NS2 IS ALIEN PROPAGANDA?
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    Just play this over the mic to your teammates:
  • casan0vaxcasan0vax Cloverfield, USA Join Date: 2012-11-04 Member: 166663Members, WC 2013 - Shadow
    This recent string of incoherent threads is disconcerting, to say the least :(.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Draptor wrote: »
    I think he's irritated about skulk wallflower syndrome. People who think skulks are supposed to wait in one spot until a Marine passes them, waiting 15 minutes for the perfect kill. They remind me of funnel spiders. Personally, I think skulks are supposed to behave more like a jungle cat- always moving, stalking, and attacking from an unseen direction. They're both ambush predators, but one is proactive. What's better for the team: skulk who goes 20 kills 10 deaths, or a skulk who goes 5 kills and 1 death in an entire game?

    Just like a guy sitting in base an entire game, a skulk who isn't attacking is costing the team firepower and map control.

    Depends on how many beacons they individually caused and how many RTs each of them killed.

    It's not about KD, really.


    Also, lurking in a corner is situational. If there's a marine approaching, of course you hide.
    But for seconds. Not minutes.
  • NeokenNeoken Bruges, Belgium Join Date: 2004-03-20 Member: 27447Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    Drugs are bad, mmmmkay.
  • ns2isgoodns2isgood Join Date: 2013-04-16 Member: 184847Members
    Aliens - I know the new Bio Slap map is hard - but please wake the fuck up to the fact you don't lose res when dead ... nuff said?

    Edit: Spelling .... just wait until Synergy is back online!
    Slappers

    Must protect my sick 10/2 kill/death ratio bro, sorry.

    /s
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