Random Crashes during game
WARMACHiiNE44
Join Date: 2013-09-07 Member: 187918Members
Not sure if this is NS2 specific but it does happen during the game so worth a shot trying to get some help. When I'm playing, it seems like the RAM usage on my computer continues to rise until it caps out at 100, which inevitably ends up crashing my computer. Black screen, shuts off, no error. This has happened previously but happens about 15 minutes into my session of this game every time.
NS2 Log:
Date: 09/06/13
Time: 19:55:23:
Build 255
Windows 7 64-bit (build 7601)
Steam initialized
Num displays: 1
OpenGL 4.3.0 initialized (NVIDIA Corporation GeForce GT 640M LE/PCIe/SSE2)
GLSL version 4.30 NVIDIA via Cg compiler
ARB_texture_storage extension present
Sound Device: Speakers (Generic USB Audio Device ) stereo
Record Device: Microphone (Realtek High Definition Audio)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Compiling 'shaders/Model_emissive.surface_shader'
Compiling 'shaders/Model.surface_shader'
Compiling 'materials/biodome/biodome_glass.surface_shader'
Compiling 'shaders/Level.surface_shader'
Compiling 'shaders/Model_emissive_alpha.surface_shader'
Compiling 'shaders/water_refract.surface_shader'
Compiling 'shaders/Level_alpha.surface_shader'
Cooked mesh with 4794 faces, 3566 vertices
Compiling 'shaders/Model_alpha.surface_shader'
Compiling 'cinematics/vfx_materials/2em_scroll_vtxcolor.surface_shader'
Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
Compiling 'cinematics/vfx_materials/2em_1norm_scroll_distort_vtxcolor.surface_shader'
Main Menu Initialized at Version: 255
Steam Id: 52673256
Compiling 'shaders/GUIBasic.surface_shader'
Cooked mesh with 4794 faces, 3566 vertices
Compiling 'shaders/Emissive.surface_shader'
Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
Compiling 'models/alien/alien.surface_shader'
If anything else is needed please let me know. There's nothing in the Windows event viewer, just that there was an unexpected shutdown. I notices the Memory leak in Task manage while the game was open. Getting above 2gb Physical mem usage.
Thanks,
WAR
NS2 Log:
Date: 09/06/13
Time: 19:55:23:
Build 255
Windows 7 64-bit (build 7601)
Steam initialized
Num displays: 1
OpenGL 4.3.0 initialized (NVIDIA Corporation GeForce GT 640M LE/PCIe/SSE2)
GLSL version 4.30 NVIDIA via Cg compiler
ARB_texture_storage extension present
Sound Device: Speakers (Generic USB Audio Device ) stereo
Record Device: Microphone (Realtek High Definition Audio)
Loading config://ConsoleBindings.json
Loading config://FavoriteServers.json
Loading config://HistoryServers.json
Compiling 'shaders/Model_emissive.surface_shader'
Compiling 'shaders/Model.surface_shader'
Compiling 'materials/biodome/biodome_glass.surface_shader'
Compiling 'shaders/Level.surface_shader'
Compiling 'shaders/Model_emissive_alpha.surface_shader'
Compiling 'shaders/water_refract.surface_shader'
Compiling 'shaders/Level_alpha.surface_shader'
Cooked mesh with 4794 faces, 3566 vertices
Compiling 'shaders/Model_alpha.surface_shader'
Compiling 'cinematics/vfx_materials/2em_scroll_vtxcolor.surface_shader'
Error: Couldn't open file 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
Error: No shader specified for material 'D:/build/assets/materialsrc/biodome/biodome_glass_01.material'
Compiling 'cinematics/vfx_materials/2em_1norm_scroll_distort_vtxcolor.surface_shader'
Main Menu Initialized at Version: 255
Steam Id: 52673256
Compiling 'shaders/GUIBasic.surface_shader'
Cooked mesh with 4794 faces, 3566 vertices
Compiling 'shaders/Emissive.surface_shader'
Compiling 'cinematics/vfx_materials/Emissive_glow.surface_shader'
Compiling 'models/alien/alien.surface_shader'
If anything else is needed please let me know. There's nothing in the Windows event viewer, just that there was an unexpected shutdown. I notices the Memory leak in Task manage while the game was open. Getting above 2gb Physical mem usage.
Thanks,
WAR
Comments
But well i get these random crashes too... last lines "Error: No method OnUpdateRender found!"
Can you provide your techsupport zip next time you see that error?
just take it from my topic )
@warmachineii44 please send it