Teh hammre released!
Delete_Me
Join Date: 2002-04-01 Member: 368Members
<div class="IPBDescription">Worldcraft is no more!</div>An updated version of Valve's level editing tool is now available for download. This release includes new functionality and several fixes. It also introduces a new name for the product, Hammer. Changes include:
Splitter view layout is now preserved from session to session.
Dialog bars now pop to the top when the mouse cursor floats over them.
No longer renders the 3D views when the editor is not the active application. (This will fix most people's problems with running Hammer and Half-Life at the same time causing the editor to freeze)
Added Copy to Clipboard button to the process window.
Sped up time to bring up the Face Properties dialog when many brushes are selected.
Sped up 2D view scrolling.
Added timed selection of objects by depth in the 3D view when the left mouse button is held down.
Fixed:
Fixed a random spinlock when rendering sprites.
Fixed texture rendering problems with sprites, etc.
Fixed freeze when starting map with sprites visible.
Fixed a crash in the path tool.
Fixed problem with texture shifts being reset when importing old MAP files.
Fixed black brushes caused by clipping.
Fixed a lockup when scaling certain brushes.
Fixed infinite lines in 3D view in vertex mode.
Fixed clipping causing duplicate solids.
Fixed decal repositioning.
Fixed camera angle view bug.
Fixed problem with running compile tools from paths with spaces.
<a href="http://www.valve-erc.com/files/?file=/files/hammer_v34.exe" target="_blank">Download the Valve Hammer Editor!</a>
Splitter view layout is now preserved from session to session.
Dialog bars now pop to the top when the mouse cursor floats over them.
No longer renders the 3D views when the editor is not the active application. (This will fix most people's problems with running Hammer and Half-Life at the same time causing the editor to freeze)
Added Copy to Clipboard button to the process window.
Sped up time to bring up the Face Properties dialog when many brushes are selected.
Sped up 2D view scrolling.
Added timed selection of objects by depth in the 3D view when the left mouse button is held down.
Fixed:
Fixed a random spinlock when rendering sprites.
Fixed texture rendering problems with sprites, etc.
Fixed freeze when starting map with sprites visible.
Fixed a crash in the path tool.
Fixed problem with texture shifts being reset when importing old MAP files.
Fixed black brushes caused by clipping.
Fixed a lockup when scaling certain brushes.
Fixed infinite lines in 3D view in vertex mode.
Fixed clipping causing duplicate solids.
Fixed decal repositioning.
Fixed camera angle view bug.
Fixed problem with running compile tools from paths with spaces.
<a href="http://www.valve-erc.com/files/?file=/files/hammer_v34.exe" target="_blank">Download the Valve Hammer Editor!</a>
Comments
Its a very nice easter present <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
The timed selection thing is quite cool... will make it so much easier to select those tricky entities within entities.
*quickly glances at date*
*cough*
No seriously though... This is the real deal. <i>I don't <u>like</u> the new name though...</i>
<!--EDIT|ken20banks|April 01 2002,00:36-->
maybe they fixed the thing that always made 3.3 crash every 20 minutes on my comuter...
Well... yes... what's your point? <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
lol!
(Seriously though, it <i>is</i> going to take some time getting used to... Can you guys imagine replacing "WC" with "VHE"? Just doesn't feel right...)
<!--EDIT|ken20banks|April 01 2002,01:19-->
completely forgot 1st of April <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
p.s. i remembered april fools when CSNation, my homepage and counterstrike news page, was pink today and stated that it now covered the WWF and that CS was dead. had a neato review of the WWF xbox game.
Ok, maybe that's not it, but it seems as if there were.... legal technicalities over at valve, and that is what forced the change. (and that's all yer getting outta me!<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
If this isn't some sick joke, I'd say maybe the name change has something to do with the TF2 editor? <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Seriously, if you go to <a href="http://www.valve-erc.com" target="_blank">Vavle-ERC</a> you see that it was released the <b>31th of March</b>. :)
And so my skepticism has kept me from downloading the thing.
For an april fools joke go to www.jolt.co.uk i think instead of barrysworld its larrysworld <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
auto slapped me for posting this..... he slaps hard
<!--EDIT|ken20banks|April 01 2002,14:43-->
-Im gonna hammer myself a new map
-Im gonna hammer my map to pieces!
Or whatever... sorry, I couldnt come up with anything good
Find it, and learn the origin of the term...
I remember seeing that on VERC a while back... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Ermm... It's mostly bugfixes. They stop the thing crashing as much, behaving oddly, breaking, refusing to load maps, and so on. There's nothing groundbreaking, but it's far better to use updated software since it's less likely to crash and take your masterpiece with it.
Personally, I'm really happy that various long-standing, really annoying Worldcraft bugs have been squished. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Oh, and the timed-selection thingy is well worth the download in itself.
So do I. They (obviously) have the technology... or at least some of it... why leave it out? *shrugs*
<!--EDIT|ken20banks|April 02 2002,02:58-->