254 on, still lots of performance problems

KamamuraKamamura Join Date: 2013-03-06 Member: 183736Members, Reinforced - Gold
edited August 2013 in NS2 General Discussion
The new biodome map is the worst. Constant warping, especially in fights - looks like delayed network resyncs. Client performance much worse too, but in my case, still passable. But the warping is super annoying, I suspect it's a server/netcode problem, but it makes fights totally unplayable. I don't mind the rule overhauls, it's a good thing, a sign of evolution, but I am annoyed by the constant technical problems.

Especially when it got to a state when it was perfectly smooth and well playable like in 251 (bar the OP fades), and people got used to it, and then it got broken again. I don't think it's a good idea to present the game to new players in its post 251 state.

Comments

  • HobocopHobocop Join Date: 2010-11-23 Member: 75226Members, Reinforced - Shadow
    The warping issue really seems to depend on the server. Been rolling in several servers today with no such rubberbanding issues.
  • RumseyRumsey Join Date: 2013-01-21 Member: 181012Members
    Most of the time rubber-banding is caused by high pop servers which can't handle the load when there's lots of action going on (e.g. bile bomb + grenade spamming).
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    edited August 2013
    My first guess would be a (lua?) bug on the server side, since changing the map fixed it (HBZ 18 slot server).

    I don't have access to the server logs, so I'm not sure.
  • wopwopwopwop Join Date: 2013-08-23 Member: 187037Members
    edited August 2013
    I've had bad experiences in several Servers that used to work just fine before.
    I experienced warping in 18 to 24 servers.

    Also, I've noticed when warping happened, most of the times the server tick rate was getting down to 10 ticks/sec and
    my ping increased (it happened to others too).

    That was before today's patch though. Haven't played today yet.
  • kais_4kais_4 Join Date: 2012-08-31 Member: 157127Members, Reinforced - Shadow
    I've posted about my rubber banding issues with this patch in the tech folder. However reference the points above, I've even tried 16 player server that have ONLY 4 players in the server and still it rubber bands... Never had an issue until this last patch.. All the new content looks so amazing! I can't wait to be able to give it a proper crack :(
  • KamamuraKamamura Join Date: 2013-03-06 Member: 183736Members, Reinforced - Gold
    kais_4 wrote: »
    I've posted about my rubber banding issues with this patch in the tech folder. However reference the points above, I've even tried 16 player server that have ONLY 4 players in the server and still it rubber bands... Never had an issue until this last patch.. All the new content looks so amazing! I can't wait to be able to give it a proper crack :(

    Yes, I have also never encountered this problem in so severe a form. I suspect it must be something more than just the ol' "performance problems".

  • HeluoSHeluoS Join Date: 2010-01-17 Member: 70191Members
    This recent patch is the first time ive had any performance issues. Just feels notchy and not as smooth. Some warping and the odd lag.
    Im playing on the same server ive played on for the previous few months and had no problems but this doesnt rule out a network issue but seems im not alone.

    (60mb fibre/17 4770k/680gt..)
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    Can we get some stats in here?
    In console:
    r_stats 1 for local (client) performance
    profile to go deeper into client performance
    netstats for server performance
  • wopwopwopwop Join Date: 2013-08-23 Member: 187037Members
    Zaggy wrote: »
    Can we get some stats in here?
    In console:
    r_stats 1 for local (client) performance
    profile to go deeper into client performance
    netstats for server performance

    Using net_stats, I've noticed huge drops in Server Tickrate (often down to 10, sometimes even 4-5).
    Warping mostly occurred concurrently with those drops.

    The servers I've been to were mostly 18-20p; I've been playing there before the patch and I can't remember such issues at all.
    My ping was always stable (40-60).

    My fps was often 60+ (I've noticed a drop since 252 though), even though I didn't feel smooth gameplay (using DX11).
    On the other hand, I notice no input lag at all. Didn't change a thing in my settings.

  • Mattk50Mattk50 Join Date: 2013-02-04 Member: 182824Members, Reinforced - Shadow
    Hobocop wrote: »
    The warping issue really seems to depend on the server. Been rolling in several servers today with no such rubberbanding issues.

    This is due to bad servers including KKG, tactical gamer, ibis gaming, crack miata, and etc. If you notice this, it's the servers fault. just dont play on them and let them die.
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