I can confirm this, but the reasoning behind the problem seems to be a memory allocation issue. Once the game hits about 2.2gb, it either crashes or weird things start happening(texture glitches). Interesting enough, Docking is one of the few maps that seems to be affected least by this problem. These lines are usually what is thrown on crashes with memory problems.
mmap() failed: Cannot allocate memory
Assertion 'b' failed at pulsecore/memblock.c:454, function pa_memblock_acquire(). Aborting.
Comments
Kubuntu 12.04 amd64
Nvidia GTX 570 driver 319.32
Will help me track it down.
sysinfo would be amazing
GTX 660
Intel i5 3470k cpu @ 3.20GHz
Linux Mint 13 32-bit
Kernel 3.2.0-52-generic-pae
8GB ram
NVIDIA Beta driver 325.15
Zotac Geforce 560 Ti
Intel i7 3770k cpu @ 4.4GHz
32GB Ram
Fedora 19 64-bit
Kernel 3.10.9-200.fc19.x86_64
P.S. Big congrats on this Linux release.
Geforce GTX 460
nvidia 325.15