Babblers and bait ball

Zeke999999Zeke999999 Join Date: 2013-06-28 Member: 185744Members
1.Babblers should have more health they die in like 2 bullets of the rifle. When I tell them to attack something one marine comes by and kills all 9 of them in less than one clip.
2.The bait ball should not be a bait ball why does it have to have an arc why can't it just be like spit slow moving and goes where you point without having the arc.
3.Why do babblers only lives for 3 min max I use res on them then in three min the just disappear it is very annoying.

Comments

  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    edited August 2013
    1) They're about what you expect from a ~3 res investment. They're for diversion and target confusion, if they marine is using his clip on babblers then its less likely he's ready for the skulk around the corner. Armor benefits on yourself and other aliens (especially skulks in early game) are just a plus.

    2) It is kind of wonky, but its not too bad. Do wish there were more tactical options for them though, like setting traps for marines where babblers pop out.

    3) It's been 5 minutes now for some time. For 3 res its a cheap res sink.
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