Let Gorges build both tunnel Entrances and Exits
Scuzball
Join Date: 2003-09-08 Member: 20657Members, Constellation, Reinforced - Shadow
Currently after building both an entrance and exit, the next build order will destroy the entrance and link to the old exit.
Simply adding the option to build/replace an Exit instead would allow gorges to keep their Entrance where they like it.
Seems like a pretty nice quality of life for simply adding a button
Simply adding the option to build/replace an Exit instead would allow gorges to keep their Entrance where they like it.
Seems like a pretty nice quality of life for simply adding a button
Comments
Ex:
Gorge make entry at departure and exit at Locker.
4 skulks go locker
Gorge get in locker's vent and go behind cafet. Gorge build entry (cafet locker)
2 skulks go bar while 2 go cafet
-> The perfect ambush situation.
Marines will not be able to push on bar (at door) while defending their backs. This is gonna be difficult to balance. Gorge becomes the Tunnel man.
It would be ok is one entrance was destroyed but it is already the case. Building a new tunnel entrance will connect to the other entrance (whatever the building order). Tunnel is really powerful as it is. Players in public servers just don't use it "boldly" enough.
Same goes for multiple gorges building one tunnel.
While i think tunnel needs some improvements (on walls), this would clearly bring balance issues.
That would make it a very powerfull tactical tool.
When i think about it a bigger balance problem is the pushing power it has:
make a tunnel, take the next room, make a next (forward) tunnel, push the next room etc.
Aliens would have a constant flow of players from their hive, always using the same tunnelentrance, hardly any traveltime and just pushing the marines off the map.
Imba / OP
And dont forget. Unlike phasegates you have a delay while entering the tunnel, walking through the tunnel and exiting the tunnel.
I wouldnt like if gorgetunnels would work like phasegates without delay, means you enter it and instantly leave on the other side. But at least all gorgetunnells should have sideorads to the other tunnels. A tunnelnetwork. Maybe the com could even get a nydus worm building in the base to dig into the enemys base ^^
Another change I would like to see is, that aliens can use phasegates and build cloggs/hydras/webs inside the tunnelnetwork. Tunnelnetwork would also createa 2nd layer of the map inside the map.