How to - Dont show parts on the minimap ?

JoseppeJoseppe Join Date: 2012-01-21 Member: 141497Members
edited August 2013 in Mapping
I have unreachable eye-candy places in my map and i want them to not be displayed in the minimap...

i tried the official tram map and there are unreachable structures outside of observation (behind window),
but its not displayed on the minimap. i checked the groups (especially CommanderInvisible) but i cant figure out how to "not render" parts
on the minimap, inside the minimap-extend.

how do i do this ?

=== Solutions:
a. How to - remove parts of the map (from Commander-View, 2D-Minimap-View)

1.) for materials / textures:

* add a Group in the layer window (F7) called "CommanderInvisible"
* select (click on) the "CommanderInvisible"-Group
* now select textures (by holding CTRL and double-clicking on them)
* click on the "+" icon below the Layer (CommanderInvisible-Group must be selected)

2.) for props:

* select/click a prop (hold CTRL if you want to select more than one)
* in the settings for the prop: change the "commander alpha" value from "1" to "0" and hit enter (to save it)

b. How to - connect a harvester to a hive (if there is no cyst connection at match begin)

* click on the "create entity" button
* select the "cyst" in the list and place it between your hive and harvester (be aware of the cyst range between the cysts, otherwise they will just die at match begin)
* select all cysts (hold CTRL and click on them)
* change these settings:
** onlyexplore: from "true" to "false" (to display it in a regular match)
** startsMature: from "false" to "True" (to get more health for the cyst at match begin)

c. How to - align the minimap properly (sometimes the ressource nozzle / techpoint doesnt fit the map)

* you need to scale the minimap-entity to the same values for the x and y coordinates, so get a square (z/height-coordinate doesnt matter)
* select the minimap-entity in your map and click on the scale-tool. In the right lower corner you see the sizes like this:
Size: number" x number" x number" x

* btw:
** i tested it... it wasnt working properly for x = 8016, z = 1956, y = 8016
** so i took the already resized summit minimap-entity and copied it into my map (scale is: x = 8064, z = 1664, y = 8064)

Comments

  • KrozuKrozu Join Date: 2012-08-06 Member: 154854Members
    edited August 2013
    For props - Go to the properties -> Commander Alpha -> 0
    For geometry - Add to 'CommanderInvisible' group, no quotes obviously.
    I don't know what you did with the CommanderInvisible group, but it seems to work just fine for me.

    Tada, seethe magic happen (or in your case, don't see it)!
  • WhiteDevilWhiteDevil Join Date: 2012-09-16 Member: 159559Members, Reinforced - Shadow
    edited August 2013
    Yep, Krozu said how you can affect both minimap and commander camera.

    If you want things to be seen from commander view but not displayed in the minimap you can edit the minimap by hand. Just edit the alpha channel if you want to trim the outsides of the minimap.
    That would be the image file in the "/maps/overviews" folder.
  • JoseppeJoseppe Join Date: 2012-01-21 Member: 141497Members
    edited August 2013
    Its working.

    Both of you... Big thank you! :)

    I didnt noticed the mechanics for CommanderView is exactly the same with the 2D-Minimap
    (CommanderInvisible on textures, Alpha 0 for models).

    ========
    1 more question, situation:
    Techpoint with ressource nozzle, but ressource nozzle is a little bit far away from techpoint.
    Everytime match has started the harvester on this hive is unconnected.

    how can i establish a cyst connection for the harvester at match begin ?

    btw: such a situation was some builds ago in summit on the sub access hive with the harvester,
    but i dont know how they solved it.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    edited August 2013
    Are they in the same location entity?

    (Or in different ones with the same name)
  • fragglerfraggler Join Date: 2013-06-16 Member: 185588Members, Reinforced - Shadow
    Placing some cysts to the extractor, like in this video? :)

  • JoseppeJoseppe Join Date: 2012-01-21 Member: 141497Members
    edited August 2013
    Evil_bOb1 wrote: »
    Are they in the same location entity? (Or in different ones with the same name)
    Same location entity.
    fraggler wrote: »
    Placing some cysts to the extractor, like in this video? :)

    Thank you! Its working now. :)
  • KrozuKrozu Join Date: 2012-08-06 Member: 154854Members
    I have to ask, how do you embed videos? I mean properly, whenever i do it it seems half-assed. :(
  • JoseppeJoseppe Join Date: 2012-01-21 Member: 141497Members
    edited August 2013
    Test: Video embedding...

    1. go to youtube, example: youtube.com/user/unknownworlds
    2. select a video
    3. click on share button below video -> you get the link: youtube.com/watch?v=dz3lEAuRwTc&feature=share&list=PLE665DA55395F1CAF
    4. remove everything after: ?v=key& (and & too)
    5. you get this: youtube.com/watch?v=dz3lEAuRwTc
    6. add the internet-protocol-extension in front: "http://www." + "youtube.com/watch?v=dz3lEAuRwTc"
    7. now post the link as 1 string without the + and "

    You should get this:

  • KrozuKrozu Join Date: 2012-08-06 Member: 154854Members
    Goodie, thanks, now to update 2 posts. ;D
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