Perpetually Exploding Grenades

morsmors Join Date: 2013-07-25 Member: 186372Members, Reinforced - Shadow
So I just played a couple rounds on a KKG server and when grenades were fired, the shells would continue to explode on the ground indefinitely. Sometimes, if the grenade hit an alien, it would disappear. Often though, a single barrage would continue exploding in a hive room until every structure in the blast radius died, which was very fast.

I didn't see this happen on the other server I played on running 251, but it happened twice on the KKG. I don't remember grenade launchers being used though on the first server.

I hope this gets addressed asap... The marines can simply fire a few barrages off and prevent aliens from entering a room and wipe out everything in seconds.

The screenshot is from the marine main base where a ton of shells had been fired and exploding for the duration of the round.

Comments

  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts
    edited July 2013
    This bug is caused by the mod NS2Stats. Atm you should avoid Servers with mods like NS2Stat and CombatMode until this mods get updated. Shine and BetterNS2 are mods i can approve to work fine with build 251.
  • SkeptixSkeptix Join Date: 2013-07-25 Member: 186375Members
    Yep, game is completely unplayable ATM.
  • draktokdraktok Join Date: 2013-02-18 Member: 183156Members
    Game is working fine on vanilla servers, it's only broken with ns2 stats. The bug is confirmed to be with that mod. A good portion of servers run ns2 stats, just go ahead and avoid them for now.
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