Shotgun spread - 249 vs 250

aYosaYos Join Date: 2013-01-14 Member: 179469Members, Reinforced - Shadow
Shotgun doesn't feel like it's always connecting, discuss.

Comments

  • dragonmithdragonmith Join Date: 2013-02-04 Member: 182817Members, Reinforced - Diamond
    I don't think so? Skulks and Fades can move very fast now in CQC (what with buffed cel and "advanced movement").

    Maybe the pellet spread is greater, meaning some shots that would hit before don't. What range are you talking about when your shots miss?
  • FrozenFrozen New York, NY Join Date: 2010-07-02 Member: 72228Members, Constellation
    It's broken. It was fine in balance test before 250
  • LocklearLocklear [nexzil]kerrigan Join Date: 2012-05-01 Member: 151403Members, NS2 Playtester, NS2 Map Tester, WC 2013 - Shadow
    edited July 2013
    I haven't had any issues tbh. It's definitely harder to kill things at longer distances but it's deadly in close quarters still.

    I can admit sometimes it does feel like I should've done more damage with a shot but I'd chuck it up to being a bit off target.
  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
    Feels right to me. If I missed, I could tell that I wasn't 100% on target.
  • kalakujakalakuja Join Date: 2012-09-11 Member: 159045Members, NS2 Map Tester, Reinforced - Supporter
    Why so feeling. Just record your game and see if it's wrong.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    For me it seems to work perfectly. Perhaps make a video of your issue?
  • StrikerX3StrikerX3 Join Date: 2012-11-08 Member: 168423Members, Reinforced - Shadow
    Seems fine to me. They did adjust the spread a little bit so that they're no longer sniper rifles.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    I get this feeling quite a bit since b250, but like others suggest: try making a video and watching it back. My suspicion is that I was just off with a shot.

    Last night I was point blank with w3 shotgun doing 26 damage on a fade: that takes some seriously epic failing to achieve. I think I just have to put that down to a) not warming up at all before a match b) only just getting back from a long day at work with a 3.5h round trip commute c) 29 degrees C and sat on a leather chair and d) not having had a beer yet.

    With that said, I don't seem to be connecting good shots as well as I used to in b249 and before. I can still on occasion 1v1 a fade, but it's much less common now (can't say that's due to the shotgun with the fade movement changes). The main reason I don't think there's an issue with the game is that when other marines have shotties, they seem to have no problems connecting with my lifeforms!!
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    @roobubba you can't NOT have a beer before playing a round of NS2, man! ... People get hurt that way.
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    IronHorse wrote: »
    @roobubba you can't NOT have a beer before playing a round of NS2, man! ... People get hurt that way.

    I know, man. I know. :(
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